I heard Kaiju Busters is butt

I was ecstatic when I learned about Namco Bandai’s Kaiju Busters, a Monster Hunter clone for DS featuring famous Japanese monsters like Gomora. When I discovered you played as an officer from Ultraman’s Science Patrol, my eyes widened and my bowtie spun at a speed that lifted me off my chair several inches.
Unfortunately, one of my informants on the street — yes, I’m kind of old school, relying on small-time dealers and other shady characters for my import gaming news instead of just trawling message boards — recently whispered in my ear that he tried out Kaiju Busters at the recent Tokyo Game Show and found it disappointing.
I grabbed him by the collar and threw him up against the wall, threatening to send him up north if he was jivin’ me. He swore up and down the intel was good, and said the controls were unsatisfactory and the monsters teleported around the screen in a way that didn’t seem intentional.
I tried to convince myself that he must have played an early, buggy build at TGS, but when I closed my eyes and tried to sleep later that night, I couldn’t forget the words he used to describe the game: Kaiju Buttsters.
tags / namco bandai / kaiju busters / boxart / imports / tgs-09 / tokyo game show / ec


















