Yujin’s Phantasy Star Zero gashapon figures. Did you remember that this game comes out in the States next week? No? I don’t blame you; other than a community event Sega held at its San Francisco HQ last week, I’ve hardly seen press for the cooperative action RPG.

I know JC has an import copy of Phantasy Star Zero, and I plan to pick it up, too (players from different regions can play with each other) — maybe if you buy the game, you’ll run into one of us online.

BradyGames published a Phantasy Star Zero strategy guide for the U.S., and it lists codes to access unique items (spear/shield from Valkyrie Chronicles’ Selvaria, Puyo Puyo soul) from an in-game vending machine. Apparently, there are several items missing that were in the Japanese version, like Hatsune Miku’s Leek, the Warp Pipe bazooka, and Samus’ arm cannon. This doesn’t mean they aren’t in the game, but I wouldn’t be surprised if Sega cut them during the localization process.

You can also use a code to grab a Nintendo Power item, which I presume replaced the V-Jump shield.

Preorder: Phantasy Star Zero ($33.99)

See also: Phantasy Star Zero’s janky typeface

[Via ebay auctions. xshinox]

tags / phantasy star / phantasy stary zero / sega / yujin / gashapon / toys / ec

/ permalink / / 10 hours ago / Comments (View)

New yellow outfit for Cave Story’s Quote, designed by original developer Daisuke “Pixel” Amaya (click for a larger, less blurry image). Nicalis debuted this bright look with its new Cave Story Twitter account. When a fan asked if the WiiWare remake gives the character unlockable outfits/palette swaps, Nicalis responded, “Maybe ;) .”

I still prefer the game’s original, less detailed sprite shown on the left — and thankfully the remake allows you to play with the original graphics and music — but who knows, maybe someone out there is dying for an option to make Cave Story’s hero dress like Ali G.

See also: Cave Story’s first round of DLC

tags / cave story / daisuke amaya / pixel / nicalis / wiiware / ec

/ permalink / / 13 hours ago / Comments (View)

Golgo 13: Top Secret Episode ending. I got curious about just who made this stilted, kind of wonderful game, so I watched the credits, then looked up some of the names of the people involved. It turns out that ANGELA, Shoichi Yoshikawa, and Nao Kuramoto all worked together on other games, including the Bonk series starting with 3.

It also turns out, according to this GDRI interview, that they’re all the same person! “Nao Kuramoto is my pen name,” Yoshikawa said. “I’ve been using this name for a long time when I write lyrics and scenarios. ‘Angela’ is also a pen name of mine. I used it when I was working as the director on a project, doing the work I would normally use both names for. In other words, it’s three names for one person.”

While Golgo 13 was made for Seibu Lease, Yoshikawa would go on to work for A.I., which co-developed Bonk 3, along with Bonk games for Super Famicom and Game Boy. All of these games were collaborations between various small developers and publishers, suggesting that the kind of outsourcing done by developers like Platinum and Mistwalker is nothing new.

A.I. also worked on a Bonk game for N64, which ended up being Bomberman Hero!

See also: Golgo-13 for Sega’s SG-1000, Golgo 13: Top Secret Microgame

tags / golgo 13 / jc / a.i. / bonk / seibu lease

/ permalink / / 17 hours ago / Comments (View)

Noby Noby Boy bento by Anna the Red. He’s made of sushi! How great is that?

I can’t help but think that Keita Takahashi, being a Noby Noby sushi creator himself, would approve.

tags / anna the red / food / crafts / bento / noby noby boy / namco bandai / jc

/ permalink / / 20 hours ago / Comments (View)

I heard Kaiju Busters is butt

I was ecstatic when I learned about Namco Bandai’s Kaiju Busters, a Monster Hunter clone for DS featuring famous Japanese monsters like Gomora. When I discovered you played as an officer from Ultraman’s Science Patrol, my eyes widened and my bowtie spun at a speed that lifted me off my chair several inches.

Unfortunately, one of my informants on the street — yes, I’m kind of old school, relying on small-time dealers and other shady characters for my import gaming news instead of just trawling message boards — recently whispered in my ear that he tried out Kaiju Busters at the recent Tokyo Game Show and found it disappointing.

I grabbed him by the collar and threw him up against the wall, threatening to send him up north if he was jivin’ me. He swore up and down the intel was good, and said the controls were unsatisfactory and the monsters teleported around the screen in a way that didn’t seem intentional.

I tried to convince myself that he must have played an early, buggy build at TGS, but when I closed my eyes and tried to sleep later that night, I couldn’t forget the words he used to describe the game: Kaiju Buttsters.

Read More

tags / namco bandai / kaiju busters / boxart / imports / tgs-09 / tokyo game show / ec

/ permalink / / 1 day ago / Comments (View)

New trailer for Brandish 2: The Motherfucking Planet Buster. If this trailer, featuring the motivational power of random hockey clips and Ravi Drums, doesn’t get you totally pumped about an unofficially-translated Falcom RPG, then either you didn’t watch it or you are a bitch and are wisely staying away.

See also: The first trailer.

tags / brandish / brandish 2 / falcom / falcom / homebrew / imports / koei / patch / ravi drums / snes / super famicom / synchronicity translations / jc

/ permalink / / 1 day ago / Comments (View)

As promised, Shiren the Wanderer 3’s boxart remains intact for its North American release next Spring, though Atlus did use a questionable Papyrus knockoff for “The Wanderer”. I showed JC the new cover, and he responded, “Looks like Shiren: The Crocodile Hunter”.

The new packaging art also uses a lame gradient effect on the logo — the original gradient was much more attractive. What’s up with Atlus and its terrible logo gradients lately, anyway? Here’s SMT: Strange Journey’s U.S. box:

Did Atlus travel back in time and hire a new artist fresh from the 1994 U.S. anime industry?

Back to Shiren the Wanderer 3, you might have heard that publisher Spike is porting the roguelike to PSP with six new dungeons and balance changes. I hope Atlus will include those additions with the Wii verson’s U.S. localization!

Preorder: Shiren the Wanderer Wii ($39.99)

Buy: Shiren the Wanderer DS ($13.99!!!)

See also: Shiren the Wanderer Wii playthrough

[Via Grandjedi6]

tags / atlus / shiren the wanderer / chunsoft / boxart / papyrus / mystery dungeon / shiren the wanderer 3 / shin megami tensei / strange journey / psp / spike / ec

/ permalink / / 1 day ago / Comments (View)

Possible US design for a Mega Man E-tank energy drink. It totally doesn’t look like an E-tank at all, but if the beverage is the same, I’ll get to find out what a drink that used to come in a can that looked like a thing from a video game tastes like.

There’s been no official announcement; this listing just showed up at AAA distribution with a December 31 release date and a price of $72 per 24-pack.

I guess we’ll find out soon how serious I ever was about wanting to try this stuff. Back when it was a totally inaccessible Japan-only item, it was not at all, but the circumstances may warrant an upgrade to kinda.

[Via Protodude]

tags / capcom / mega man / e-tank / jc

/ permalink / / 1 day ago / Comments (View)

Zelda’s Secret Trailer (The Legend of Zelda: Spirit Tracks). So, that’s why you can control the Phantom Guardians this time around. Lots of new puzzle possibilities!

Preorder: The Legend of Zelda: Spirit Tracks (Dec. 7)

tags / the legend of zelda / spirit tracks / ec

/ permalink / / 1 day ago / Comments (View)

River City Ransom keychain by Donna “The Arcade Artist” Pike, commemorating one of the most memorable moments of the game: the time some asshole hit you in the face.

See also: More Kunio junk, More of Donna’s work (GSW)

tags / arcade art / crafts / donna pike / keychain / kunio / river city ransom / jc

/ permalink / / 2 days ago / Comments (View)

Reflection releasing mid-November

Reflection, Konami’s Chronos Twins-esque puzzle-platformer, will hit North America’s DSiWare service in mid-November for 800 Nintendo Points.

The downloadable title was initially developed by a student team from University of Southern California, and attracted attention from major publishers earlier this year when it took home IGF Mobile’s Next Great Mobile Game award — the only DS game to win a category at the event.

I spent time with Reflection earlier this year, and even in its rough, unfinished state, I found the game’s concept (playing two platformers simultaneously while navigating obstacles on both screens) engaging. My only serious concern with the project was its unappealing art, but it appears as if Intrinsic Games addressed that issue without telling anyone (see above image).

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tags / dsiware / intrinsic games / konami / reflection / ec

/ permalink / / 2 days ago / Comments (View)

Final Fantasy XI Piyo Piyo Hina Chocobo, available from NCSX for $20.90. I’ve never been accused of paying too much attention to Final Fantasy XI, but if I knew it had this much potential for adorability, I might have.

I totally held one of these little guys at TGS, so I can attest to the heart-melting cuteness of this chirping toy.

See also: Lovely Chocobo DS accessories

tags / final fantasy xi, / final fantasy / toys / chocobo / imports / square enix / jc

/ permalink / / 2 days ago / Comments (View)

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