Retro Game Challenge, my favorite game this year so far, is seeing a $10 discount at most retailers thanks to a universal price drop. Why not buy one and help convince XSEED to release its sequel Game Center CX 2 in the U.S.?
If you do pick up the game — and you’d be a saint if you did — don’t forget to save your receipt and jump on this deal for a free Haggle Man (or Dark Haggle Man) button:
I skipped over this when it released earlier this month (the price dropped quick!) because it didn’t look game-y enough to keep my interest, but this discount makes the wardriving title more attractive. Plus, the music!:
“What truly makes the game so fascinating and enjoyable is its cast of characters, starting with Sumio, who’s an all around nice guy to a fault, which those he encounters are often quick to point out, due to his willingness to help anyone that crossed his path, no matter how undeserving or flat-out annoying they might be.
One constant highlight is the back and forth between him and Edo, an extremely enigmatic but ultimately nice fellow (to a certain degree), and it’s primarily from this interplay that Sumio begins to slowly evolve as the days go by.
Of all the years I’ve been playing video games, which is a lot, I simply cannot recall another title that features such richly defined characters. Rockstar’s offerings, with their ‘sophisticated’ personalities (i.e. they’re poorly conceived ethnic stereotypes that also curse a lot) can’t hope to possibly come close.”—
— From Matt “Fort90” Hawkins’ review of Flower, Sun, and Rain. Yeah, that’s right, I’m linking to Fort90 twice today. That’s just what is happening.
Flower, Sun, and Rain is still a really interesting game to me, despite the fact that I didn’t actually enjoy playing it. I loved the setting, I thought the story and characters were very cool, but I found the number-based puzzles kind of frustrating. I still think I’m going to try it again when I’m in the mood for something kind of mellow.
New DSi 1.4 firmware update blocks flashcarts, adds Facebook support
Nintendo has rolled out a Nintendo DSi firmware update in Japan, Europe, and Australia that will frustrate pirates and homebrewers alike, as it blocks all DSi-compatible flashcarts such as Acekard 2i and DSTTi.
While I’m not taken aback that Nintendo’s thwarting these unauthorized devices — I presumed this is the primary reason behind the the system’s PSP-style update capabilities — I’m surprised it took the company so long to implement this countermeasure, seven months since the first DSi-compatible flashcart was announced.
A couple carts like the M3i Zero and Supercard DSONEi were designed with this scenario in mind and support their own firmware updates via USB dongles, but it’s still unknown whether their manufacturers can develop a workaround for this security update.
To give you an idea of how long it could take for them to circumvent the new anti-piracy protection, keep in mind that the first DSi-compatible flashcart was announced one month after the handheld was launched in Japan.
Naturally, current DSi owners can choose not to download or install the 1.4 update and still use flashcarts, but this could prevent them from playing future DSiWare and DSi-enhanced releases with the portable.
Other changes with the 1.4 firmware update: support for uploading DSi photos directly to Facebook and faster image display speeds with DSi Camera.
Auntie Pixelante’s latest game, When Pigs Fly, hit Newgrounds yesterday. It’s a Flash game about a pig escaping from a cave by sprouting wings, part Joust and part Irritating Stick, with wonderful pixel art and the cutest piggy noises I’ve ever heard.
I played all the way through it even though Flash freezes every 1-2 seconds on my computer, which added an extra layer of difficulty (not only did I experience many extra deaths due to sudden freezes, I also had to prevent myself from throwing my computer down the stairs).
Play it and post your scores here! I want to feel terrible about my own skill.
Footage from a dumped prototype of Virtua Hamster for 32x has been released onto YouTube. Perhaps Sega’s Genesis add-on wouldn’t have been so doomed if people could have played a rodent-based S.T.U.N. Runner clone.
Two interesting Japanese DSiWare puzzlers coming to the West
Scarcely two days after I spurned JC for predicting that Nintendo would bring its DSiWare games based on Japan-only releases to the West, Nintendo revealed it is doing just that. So, yeah, what do I know.
Australia’s ratings/classifaction board put up a listing for Suujin Taisen Number Battles, the Chotto version of Mitchell Corp.’s 2007 puzzle-battle game Suujin Taisen (trailer above). From what I hear, the original was addictive and fun, and the DSiWare version supports two-to-four-player online matches.
The Australian organization also lists Wakugumi: Monochrome Puzzle (Kakonde Keshite Wakugumi no Jikan in Japan), another Mitchell puzzler. This one looks like the spiritual successor to Polarium.
With these two planned for Australia, it’s very likely they’ll travel further West to the States and Europe soon. Perhaps we’ll see other first-party DSiWare excerpts from Japan-only retail games then, like Card Hero Speed Battle Custom and Kuru Kuru Action Kuru Pachi 6.
"Awake" by Leeni. Yet another example of why chiptune tracks with vocals are the dog’s bollocks (or the mutt’s nuts, for stateside readers), this time with a very 80s sound. “Raw Footage”, also a track of Leeni’s that you can listen to on her site, is likewise top-notch. There’s even a fantastic TRASH80 remix! More songs like these please!
This is so far available only through EB Games in Australia, but it wouldn’t surprise me to see this reservation bonus brought to EB Games, GameStop, and possibly other outlets (I doubt its exclusivity) in the States.
It’s a goofy tchotchke that will serve no purpose other than cluttering your home after a few days, but who knows, perhaps someone saw Maxwell from Scribblenauts and said, “I really wish I had one of those rooster-looking hat things. Shit would be on and poppin’.”
The random Scribblenauts crap that I’m actually looking forward to, other than the game, is the inevitable custom DSi/DS Lite that developer 5th Cell will likely give away. The Lock’s Quest DS Lite wan’t bad!
Nintendo revealed a new set of DSiWare games slated to released in Japan next week, the most interesting of which is Card Hero Speed Battle Custom, a condensed 800 Points version of Kousoku Card Battle: Card Hero, the RPG we chastised Nintendo for not announcing with a U.S. localization at E3. I hear it’s a decent title! Plus it’s from Fire Emblem developer Intelligent Systems.
While not as full-featured as the retail game, this DSiWare version has online play and experiments with an interesting connectivity feature, according to Andriasang:
"Load up the DSiWare game while the retail Card Hero is inserted in the cartridge slot, and you’ll get a rare card and 1,000 points which can be used to purchase items in the game’s ‘Maruhige’ shop.”
JC speculates that Nintendo is more likely to consider bringing this digital download edition to the states over the full game, seeing as it’d be a cheaper project, but I’m not so sure. The same could be said about puzzlers like Chotto Suujin Taisen and Kuru Kuru Action Kuru Pachi 6, both titles with relatively little text to translate, but we’ve yet to see Western releases for either.
Other first-party Japanese DSiWare titles announced:
Cave Story Wii developer Nicalis just announced a publishing partnership with Japanese indie developer Nigoro, through which the two developers will co-develop an upcoming title for release this winter.
Nintendo Life reports that, according to Nintendo Power, the title is none other than Nigoro’s MSX-style platformer La-Mulana, which will receive a 16-bit makeover (yay…?)
That’s great and all, but the best part of this agreement is that it could lead to console ports or sequels of Rose & Camellia, my favorite slapping game ever.
I’m sure that when most degenerates discovered that Konami’s forthcoming girlfriend simulator included multiplayer support, they were dizzy with delight over the perverse possibilities — ménage à quatres, swinger meet-ups, and other things of that nature.
Since Love Plus's CERO rating is C (15 and up), the included multiplayer mode is a lot less lascivious:
"Up to 3 players, each player’s ‘girlfriend’ will get together and they’ll start to talk among themselves about their relationship issues or how good their boyfriend is, etc."
I wonder if the girls will only converse about your good traits, or if they’ll also gossip about your shortcomings or secret fears. And what if your real-life friend’s virtual paramour accidentally walks into your room while you’re changing after a swim, and she notices your less than impressive manhood — blame it on shrinkage.
Will she relay the embarassing details to your girlfriend, leaving you to wonder if that giggle they’re sharing in the corner is at your expense (spoiler: it is)?