"Airbrushed" (RAC Remix) by Anamanaguchi. While away, the band posted this remix of its first biweekly free single. It’s pretty weird! Like, horns weird.
In other Anamaguchi news, my illustrious employer Aol is graciously streaming the full soundtrack to the Scott Pilgrim vs. the World game today. If you have yet to buy either the soundtrack or the game, this is a totally great opportunity to hear all the tracks.
Although, you know what would be even more convenient? Buying the game and/or the soundtrack. Then you could listen to it whenever you want, possibly while fighting hipsters.
"Kimi Ni Mune Kyun (YMO Cover)" by The Depreciation Guild, one of two region-exclusive tracks included in the Japanese release for In Her Gentle Jaws. These guys are touring Europe right now, but they’ll likely hit a city near you some time this October — I can’t wait to see them in Cincinnati!
The original “Kimi Ni Mune Kyun” music video by Yellow Magic Orchestra, by the way, is not to be missed:
The first half is pretty much what JC and I do every day, swaying our hips and snapping our fingers while dancing on top of Tiny’s face tiled across the floor. We don’t even have to type out our posts on keyboards; they just slowly fade into view as we clap our hands and stare at a video camera with dead eyes.
Surprise! I didn’t expect an update to the Cave Story Remix Project after four years, but one has been released. The project, featuring fan-made covers and remixes of music from Cave Story, now has a third “disc” with seven songs by k-wix.
You can download the whole three-disc set for free here or at Cave Story WiiWare dev Nicalis’s mirror.
Months after discounting the systems in the UK and Japan, Nintendo has finally cut its prices for the DSi (now $149.9) and DSi XL (now $169.99) in North America. Huzzah!
Those DSi XLs still seem really expensive, but those screens are huge, and the oversized portables come preloaded with Brain Age Express: Math, Brain Age Express: Arts & Letters, Photo Clock, and the usual free software (Flipnote Studio, Nintendo DSi Browser).
These new prices take effect on September 12th — DS Lites will stay priced at $129.99 Also, Nintendo revealed that Golden Sun: Dark Dawn launches on November 29th.
Though GameStop doesn’t have any to sell online, if you can bring yourself to visit your local shop, you can pick up a new copy of Space Invaders Extreme 2 for just $4.99. You might want to check the site’s “store availability” or call ahead to make sure your visit isn’t fruitless.
If, like me, you’ve played nothing but Dragon Quest IX for the past month, you’re probably at the point where a Friday rolls along and you’re like, “Finally, the weekend! Time to run through hella Dragon Quest IX treasure maps.”
Dragon’s Den has an invaluable collection of data and tools for anyone tackling these grottos — really, they have a wealth of information for anyone looking to learn more about the Dragon Quest series. I gathered all the treasure map-related links and guides I’ve pored over lately so you can use them for your own adventures:
Inchworm, the advanced DS drawing application we first saw in 2007 as Fatbits Pocket Painter, is finally headed toward an official release. For those unfamiliar with the app, it’s designed by Bob Sabiston, who created the Rotoshop software used for films like Waking Life and A Scanner Darkly.
Inchworm Animation, now a planned DSiWare release, is craaaaazy feature-rich (features quoted from the website):
create multi-layer flipbook animations
variable-thickness antialiased brushes
use DSi camera for stop-motion & time lapse
rotoscope by tracing on top of camera footage
different layers can have different frame lengths
circles, rectangles and polygons (w/ border)
translucent color and pattern fill
custom palette storage
individual animation frame timing
6 levels of zoom
export to SD card (SWF, BMP sequence)
work on images up to 9999 x 9999 pixels
cut/paste to clipboard
rescale clipboard images
flip and 90-degree rotate
With the homebrew Colors! available for free, developer Flat Black Films had to do something to differentiate, and there’s plenty to make a case in that feature list. Notably, this supports the DSi Camera, with mechanisms for stop-motion and time-lapse photography! So cool! Check out a gallery of animations here.
So I’ve been playing Metroid: Other M for the last week, and totally dreading this review, mostly because of expectations laid on the game from its series, and the potential divisiveness of such a departure.
In the end, though, whatever. I liked it, and I kind of like the way the review turned out. I also reviewed Ivy the Kiwi?earlier this week, which had no baggage whatsoever. So that’s nice.
Today marks the second anniversary of Tiny Cartridge’s founding. Somehow, two years later, Eric is still talking to me, and we still get to do what we love best in our spare time: linking to random DS imports, old Famicom controllers, and way too much DQIX/Love Plus junk.
Last year, in a post about our first anniversary, I jokingly remarked that I’d never imagined we’d ever achieve the heights of Tumblarity we did. Now, we’ve outlasted the concept of Tumblarity. Truly, we are kings.
To everyone who stuck with us throughout these past two years even though we’re a lot weirder than most other sites: thank you very much. We hope to reward your loyalty with a contest of the likes we’ve never held before, starting next week! And with another year full of Nintendo DS/3DS posts you won’t find elsewhere, as well as plenty of other random junk, if all goes according to plan.
Forgive me for being hazy on the details, but if you’re smart enough to develop homebrew DS software, you’re also smart enough to figure out what coder Dave J. Murphy is talking about in this post.
Basically, using a complicated combination of save game exploits and wifi file transfer, Murphy claims to have devised a method of homebrew access to DSi mode, something that was first seen in 2009 but still has yet to take off reliably. With any luck, homebrewers will make good use of this method and give us a DSi Game Boy Camera emulator, as well as, um, games.
Aside from the obvious camera uses, DSi mode support could also open the way for homebrew software to take advantage of the system’s improved hardware, like its WPA wireless, extra RAM/faster CPU (should benefit emulators), and more. I’d love to see what developers will manage to accomplish with access to the SD card slot, too!
GBAtemp’s Urza and developer Mazor have released Project Scarlet, a handy homebrew manager for the Nintendo DS. The PC application (OSX/Linux editions in development) connects to Filetrip’s homebrew database, and allows you to browse and download hundreds of homemade games, apps, hacks, save files, and more.
Though it’s still in its beta phase, Project Scarlet already has a lot of useful features, like the ability to detect outdated versions of your software, direct downlods to your flashcart, and options for installing emulators and launching games/apps from within the program.
As far as I can tell, Project Scarlet is not for downloading commercial games or any other piracy purposes. It’s just a convenient app for finding new homebrew games without sifting through a dozen obscure sites and forums.
Pockett reports that Mekensleep’s DS masterpiece Soul Bubbles is being ported to the iPhone/iPad layout by Eurocenter. The publisher plans to release it in October, either as a single low-priced release or several episodes. In case you haven’t played it (and, sadly, I know many haven’t), it’s a game about navigating a bubble full of spirits through mazelike levels by using the stylus to make gusts of wind.
I’m not sure how well this would work on the iPhone — the precision of the DS stylus seems necessary for drawing bubbles, the D-pad is very useful for equipping the cut/inflate abilities, and the second screen’s map is also really, really handy. I hope Eurocenter handles the port with care, because it’s one of my favorite DS games ever, and it’s something that everyone should experience.
As we wait for that fanmade hack of Pokémon FireRed to replicate the mythical Pokémon Black, you can carry the next best thing in your DS — Pokemon Ghost Black ReTold, a homebrew visual novel of the tale!
Developer Multiple: Option, creator of many intriguing DS games/apps like Game Trivia Catechism and Snatcher Pilot DS, has created this visual novel for the ongoing Neoflash 2010 Coding Contest.
It’s a simple program that displays text from the “super creepy Pokémon hack” post on the bottom screen, but throws in some images on the top display for extra flavor/creepiness. It’s almost like a special edition version of the story!
[Update: Oh God, there’s an extended ending in this homebrew edition, and it’s wayyyy scary.]
Those of you in or close to the city of angels, make sure to hit up Giant Robot tomorrow evening for Game Night 2, which will feature special guest Bryan Lee O’Malley. He’ll not only sign copies of his comic Scott Pilgrim, but join in on all the gaming fun planned for the night — naturally, Scott Pilgrim vs. the World: The Game will be on tap.
According to our friends at video game culture shop Attract Mode, which is helping organize the event, you’ll also be able to snack on burgers, salads, fries, and delicious poutine there. So, make sure to RSVP for that shiz!
Oh, and that image above comes from Jay D Smith, who managed to convince Mr. O’Malley into sketching Ramona’s lost cat Gideon on his Game Boy. Shmowzow!