June 2011
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May 2011
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Buy one, get one half off on huge selection of... →
You’re not tired of Amazon’s frequent buy one, get one 50% off sales on 3DS games yet, right? No way! There hasn’t been a single day since the system’s release in which most of its games weren’t on sale.
A new sale offered today includes not only tons of 3DS software in the selectable lineup (including SF4, Pilotwings, and the new DOA Dimensions), but also a bunch...
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Heroes of Ruin: Torchlight-esque dungeon crawler...
After days of nothing to go on save a teaser image and fragments of info, we now have in-game screenshots and a proper description for Heroes of Ruin:
“Heroes of Ruin challenges players to carve their own adventure, joining forces with other heroes through seamless drop-in/drop-out co-op multiplayer or venturing forth alone. Players will enter an ever-changing world where danger waits...
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Dead or Alive Dimensions reviewed →
As promised, I’ve delivered a review of Dead or Alive Dimensions to my Joystiq superiors. Warning: it’s like 900 words. How could I possibly not shut up for that long?
Well, the game is mostly pretty awesome, but has some really not-awesome stuff, making my opinion of the piece as a whole more difficult to convey than games that are either all great, all shitty, or kinda okay. And...
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Excerpt from Ray Barnholt’s Meijin Tribute Cast, featuring generous Tiny Cartridge screen time and also me! Friday night, Ray broadcasted a live play of Adventure Island, Star Soldier, and the remarkably execrable Bug-tte Honey, and spoke to guests Matt Leone, Alex Fraioli, and my aforementioned ass, all in honor of the resigning Takahashi Meijin.
Topics discussed in my little segment...
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Heroes of Ruin promises four-player co-op,...
Though n-Space didn’t reveal much about Heroes of Ruin when it teased the 3DS project yesterday — in fact, the developer removed all mentions of the game from its Facebook page, presumably due to pressure from publisher Square Enix — we do have more info thanks to an article in the latest issue of Nintendo Power.
As the initial artwork suggests, this will be a four-player...
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Why Nintendo replaced the sword in Dragon Quest's...
It’s a minor annoyance, yes, but I know a few people (including me) were irked that Nintendo replaced the distinctive sword at the end of Dragon Quest’s logo with a dull “T” when publishing DQIX and DQVI in the West.
Gamasutra’s Christian Nutt recently interviewed DQ series creator Yuji Horii and asked about the change:
Nutt: I have one silly question, and this...
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Shinobi's back!: Full trailer and boxart
The week was full Shinobi scuttlebutt, including info pulled from a LinkedIn profile, a “leaked” but incomplete trailer, and scans from the latest Nintendo Power issue.
We now know that the new Shinobi game will release for 3DS this September, and will be a prequel:
“Shinobi tells the story of Jiro Musashi, the leader of the Oboro clan and father of Joe Musashi, the hero of...
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Thoughts on the eShop's imminent launch
The above image — minus the cute eShop logo, which I added — recently popped up on Nintendo’s 3DS site, giving us a hint of the initial games that will likely be available when the new online shop launches on June 6.
On the right/DSiWare side, we have Cave Story DSiWare, Tetris Party Live, and Mario vs. Donkey Kong: Minis March Again, while on the left/Virtual Console section,...
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Shinobi 3DS under development at Griptonite
Someone digging around the Linkedin profile for one of Griptonite Games’ environment artists today uncovered that the portable-focused developer is working on a Shinobi game for Nintendo 3DS (as well as at least one other unannounced 3DS title).
NeoGAF is freaking out about Griptonite working on this, but as we covered yesterday, the studio has worked on some quality action games —...
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Takahashi Meijin leaving Hudson Soft →
While the recent dismantling of Hudson Soft into a source of cell-phone game IP was disheartening, it didn’t really feel like the death of the company. But now, the dream is unquestionably over.
Takahashi Meijin is leaving the company on May 31. In a post on his 16Shot blog (which is also ending), he apologized for the abruptness of the announcement, and said that he doesn’t plan to...
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Irodori: Mix-and-match 3DS cases →
Keys Factory’s line of polycarbonate “Body Cover” cases for the Nintendo 3DS aren’t exciting by themselves, but the company has added some zest to the bland accessories with its Irodori (color scheme) marketing concept.
Noting that you can mix and match the bottom/top segments of the different colored Body Cover sets, Keys Factory set up a slow-loading Flash site for...
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Tiny weekly round-up: May 15-21
It was a busy week over here — JC went on vacation, I was swamped with stuff that piled up during my own vacation last week, and organizing the relaunch of GameSetWatch fell on my shoulders. Still, we found time to put out some fun posts that I hope you didn’t miss:
What happened at the Nintendo 3DS Developers Conference? (we don’t know)
Game Boy wristwatch spotted in the wild
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Tokimeki Memorial Girl's Side: 2nd Season... →
Tokimeki Memorial Girl’s Side: 2nd Kiss, Konami’s dating sim targeting female players, is now playable in English thanks to a completed translation patch from Gokusaishiki that’s been almost a year in the making.
It’s great to see groups setting out to translate these slightly older DS games (Konami originally released this enhanced port of a PS2 game back in early 2008). It...
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Mega Man Legends 3 Prototype delayed :( →
Okay, so Nintendo delayed the eShop’s planned May launch to June 6, making the actual arrival of the 3DS as a complete gaming platform a couple weeks late. But at least we’ll get to play the long-awaited first taste of Mega Man Legends 3 when it does launch, right?
Noooooooope.
Showing a shocking lack of understanding about the nature of a “prototype,” Capcom has...
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Three GBA imports (not Mother 3/Rhythm Tengoku)...
I know Nintendo has yet to reveal that GameBoy Advance titles will eventually be sold via the 3DS’s soon-to-be-launched (June 6 in the U.S.) eShop, but you know the company will do so at some point.
When they do, I think they’d do well to throw North Americans a bone by giving us a few first-party GBA games — like the three below — that have never seen the light of day...