The ideal TMNT game

Picking out what fans want from a new Teenage Mutant Ninja Turtles game seems like a simple task, but that isn’t the case! Let’s first go over what they don’t want.
The TMNT faithful aren’t looking for eight-way directional attacks, achievements, or a new soundtrack to pollute their well-remembered brawler, as Ubisoft Singapore added with the recent Teenage Mutant Ninja Turtles: Turtles in Time Re-Shelled remake for PS3 and Xbox 360.
Nor have they spent the past 15+ years waiting for black-and-white cutscenes styled after the original comic books, or 3D graphics that enable the developer to move the camera around and zoom in for tight shots, which you’ll see in this new footage of Ubisoft Singapore’s next project, TMNT: Arcade Attack for Nintendo DS:
Here is what fans want from a TMNT game: the cartoon theme song, 2D sprites, and a pizza to bicker over. They want to hear “Cowabunga!”, and then hit some foot soldiers with a fucking stick. That’s pretty much it.
Yes, Konami already developed and released that title 20 years ago, and the above guidelines leave little room for innovation, essentially asking developers to produce the same NES/arcade game over and over, but it worked pretty well for Ubisoft Montreal’s TMNT GBA game:
So, make this two-player, throw in online co-op, and I’m happy with that! Also, I’d much appreciate if Ubisoft killed any plans to add Rabbids as playable characters.
tags / ec / tmnt / tmnt: arcade attack / ubisoft









