Hope for running homebrew 3DS games/apps
While we’ve no news about efforts to hack the 3DS and bring unauthorized homebrew development to the system, we understand work is continuing on that front. Meanwhile Goodbye Galaxy Games’ Hugo Smits, maker of DSiWare titles like the Flipper series and Color Commando (watch latest trailer here), has an alternative solution that likely wouldn’t lock you out of the eShop and future firmware updates.
Hugo has built a framework, tools, and an emulator for creating/prototyping commercial 3DS titles, and he’s now proposing the idea of releasing free software that enables others to make games. Now what’s really interesting is he’d put out a cheap (around $2), complementary eShop app/emulator that allows people to run those games on their 3DSes, similar to Petit Computer for DSiWare:
“I came up with my own awesome BASIC interpreter. It works a bit more like Visual Basic as in the fact that it has sub routines and functions and no line-numbers.
It also is more than just a interpreter; there is a complete suite build around it. You can basically load in any kind of graphics asset file into the library (just like you can do in Adobe Flash), and then use it in your game.
And the best part of course; you can run your code straight from the program by pressing ‘run’. It even comes with a debugger (although many improvements could still be made).
When you’re done, you can save the pre-compiled data and assets into something that you can save on a SD card or read as a QR code. Making it super easy to test it out on real hardware.”
He argues that what would be great about this solution is you wouldn’t need to employ any workarounds or custom hardware, and it couldn’t be abused for piracy. Whether or not Nintendo would allow such an app on its service is debatable, though (I’m surprised Petit Computer was cleared for release).