

Screenshot from Might & Magic: Clash of Heroes’s HD remake coming to Xbox Live Arcade and PlayStation Network later this year (click for a larger vision).
There’s a disappointing pattern with the portable puzzle/RPG hybrids I enjoy; it started with Puzzle Quest, which was great on the DS but lacked the online battles included in its later PSN, XBLA, and PC versions. Galactrix was fun, too, but the DS edition again only offered local multiplayer, unlike its home console counteparts.
And now Clash of Heroes, a delightful DS game that I’d still have in my system today if it offered online battles, is moving to Xbox 360 and PS3 with online multiplayer, four-player co-op/versus, and new multiplayer-specific artifacts. I don’t blame Capy for not including Nintendo WiFi Connection support in the DS edition, as it’s a small studio and I’m sure they lacked the time or budget to pull it off, but I’m still irked by this.
The Clash of Heroes port looks beautiful, but I’d trade its HD graphics in for a portable and online version any day.
Buy: Might & Magic: Clash of Heroes DS
See also: Q&A: Capy on creating Clash of Heroes, 2009’s best RPG/puzzle game
[Thanks, Pete! Via IGN, GameSetWatch]
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