Tiny Cartridge 3DS

Two game books worth supporting
Two projects have popped up on crowdfunding sites that I think would be of mega interest to TC readers, since they’re pretty interesting to TC writers!
2KB of Fun by Martijn Koch is a book about handheld games made between 1976-1985!  It celebrates “a combination of the joy these games offered and the magnificent feat that their designers managed to create arcade-like game play in 2kB of memory.” It’s full of beautiful photos and info about rare and unusual vintage handhelds, and I’d like to have a copy. For some weird reason, though, it’s short of its funding goal with 12 days left.
The Untold History of Japanese Game Developers will be the result of John Sczepaniak’s (of Hardcore Gaming 101) trip to Japan in September, during which he will interview at least 40 Japanese game devs with an interpreter in tow. The list of planned interviews goes far away from the usual subjects, and even includes the Kacho himself, Shinya Arino, as well as tons of actual developers from well-known games/companies. A special edition of the book will include a “specially designed front-and-back double cover, by Wil Overton and Jonathan “Persona” Kim. Each artist will be given their own side to create something astounding and unique.” If it’s funded, which as of now it still isn’t, with 10 days to go.
Projects like these and SCROLL are super important to me, as someone who wants more funding avenues for personal game writing. If people are able to secure funding for their passion projects, suddenly the world of journalism/writing about games opens up and becomes way more interesting. And we get cool books.

Two game books worth supporting

Two projects have popped up on crowdfunding sites that I think would be of mega interest to TC readers, since they’re pretty interesting to TC writers!

2KB of Fun by Martijn Koch is a book about handheld games made between 1976-1985!  It celebrates “a combination of the joy these games offered and the magnificent feat that their designers managed to create arcade-like game play in 2kB of memory.” It’s full of beautiful photos and info about rare and unusual vintage handhelds, and I’d like to have a copy. For some weird reason, though, it’s short of its funding goal with 12 days left.

The Untold History of Japanese Game Developers will be the result of John Sczepaniak’s (of Hardcore Gaming 101) trip to Japan in September, during which he will interview at least 40 Japanese game devs with an interpreter in tow. The list of planned interviews goes far away from the usual subjects, and even includes the Kacho himself, Shinya Arino, as well as tons of actual developers from well-known games/companies. A special edition of the book will include a “specially designed front-and-back double cover, by Wil Overton and Jonathan “Persona” Kim. Each artist will be given their own side to create something astounding and unique.” If it’s funded, which as of now it still isn’t, with 10 days to go.

Projects like these and SCROLL are super important to me, as someone who wants more funding avenues for personal game writing. If people are able to secure funding for their passion projects, suddenly the world of journalism/writing about games opens up and becomes way more interesting. And we get cool books.

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