Tiny Review: Calamity Annie

Auntie Pixelante’s Calamity Annie has been available since August, but it wasn’t until version 3, released yesterday, that I was able to play the freeware quick-draw game— my computer can rarely be cajoled into running anything that is not a web browser or error dialogue. The wait was totally worth it!
This is pretty much the perfect game to actually get some playtime from me — it’s brief enough that I feel like I can just play for a few minutes, which then turns into an hour or so. This is something I’d love to be playing on my DS, although that’s true of any game I like.
Three things about the game that are yee-haw:
- Consistently great pixel art, including swanky handmade fonts.
- The story progresses across multiple playthroughs of the game — even if you lose.
- The “hombres” you face are hilarious. All Auntie had available to characterize them were names and sprites, and she totally gave them all personality. My favorite new bad-guy cowboy name, though it’s hard to choose, is “Never Done Jack”.
Three things that are, I don’t know, some kind of bad cowboy thing:
- I can’t share this with Alisha or Eric, because they have Macs.
- The difficulty seems a bit random. It feels like I can lose a life before I can even react in one round, and lazily disarm the next hombre.
- I’m never going to see all the story, because I’m alternately terrible with the mouse and distracted by my cat walking across my computer.
Score: 2 (the number of hours sooner I could have finished work last night had I not installed this)
See also: Auntie’s guest review of MaBoShi’s Arcade, Love Transcending Death: Challenge Versus Story in Calamity Annie
tags / calamity annie / auntie pixelante / freeware / jc









