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The FCEUX “Music PulseWave” Lua script, running on top of the ROM flyer for a November 2007 PulseWave concert in NYC.

The script turns the non-interactive ROM into a rhythm game. The program automatically analyzes the music, displaying each of the NES’s four audio channels as a bar at the top of the screen. I don’t really understand the interface or the scoring, but the gameplay is as simple as pressing the A button to the beat of the song. It apparently works for other games too — here’s Music PulseWave on top of Journey to Silius.

The script, made by XKeeper, is available here. This is totally the final push I need to finally try this FCEUX thing for myself.

See also: Super Mario Bros. mouse control hack (now included with the FCEUX emulator)

[Via Auntie. I pulled this single link out of a huge roundup of interesting Super Mario and other hacks — recommended reading.]

tags / fceux / lua / pulsewave / jc / chiptunes

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