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Developers taking their game up and down the streets of Stockholm. It’s odd to see a Nintendo DS development kit carried around with the portable system! (I think that’s what the red box is, though I’ve always seen the devkits with a blue casing. Maybe this is new for the DSi?)

The three guys in this shot are from A Different Game, the Swedish studio behind the DSi’s upcoming augmented reality ghost game Ghostwire: Link to the Paranormal. They were featured in the latest issue of Metro Teknik, where the team shared these two screenshots:

It doesn’t look too different from what was shown in the trailer released five months ago, but it seems the studio is busy fleshing out other portions of the DSi-exclusive game, coming up with compelling ghosts like the Angelmakers.

See also: From Nokia to Nintendo: Ghostwire, Ghostwire motion tracking demo with a Nokia S60

tags / majesco / ghostwire / a different game / sweden / stockholm / development kit / a different game / ec / metro teknik

/ permalink / / 2 years ago / Comments (View)

Ghostwire motion tracking demo with a Nokia S60. This is a little different from the DSi/DSiWare trailer, as it’s a tech demo for how the augmented reality ghost-hunting game can find its spirits in the same spot even if you turn your system’s camera away (or drop it out of fright).

The developer, A Different Game, was at Gamescom last week to promote the title, but like other DS projects at the event that weren’t Scribblenauts (e.g. Reflection, Maestro), it didn’t receive much attention from gaming sites. :o/

Though the Swedish studio didn’t announce anything over Gamescom and hasn’t put out new Ghostwire media for a few months, it’s kept busy and recently signed on a publisher, which should help with PR and distribution if the company decides to release a DSi cart version.

Here’s an old preview for the game’s ghost tuner, a device that picks up audio from beyond the grave!:

Today’s Penny Arcade comic is also devoted to Ghostwire (well, the first panel is at least):

A Different Game doesn’t have a firm date for when it expects to release Ghostwire (or if it will release for DSiWare, DSi retail, or both), but it says the first half of 2010 “wouldn’t be a stretch”. Looking forward to it!

Buy: U.S. Matte Black and Blue DSi

Import: Japanese Nintendo DSi (White, Black, Pink, Red, Lime Green, Metallic Blue)

See also: From Nokia to Nintendo: Ghostwire

tags / ghostwire / dsiware / a different game / penny arcade / nokia / mobile

/ permalink / / 2 years ago / Comments (View)

Trailer for Ghostwire, the augmented reality ghost hunting title from A Different Game. Is this the first DSi game to use both of the system’s cameras simultaneously?

This doesn’t seem as creepy as I thought it’d be, but perhaps it’s because the trailer takes place during daytime. I imagine that it would be difficult to play in the dark, when real ghosts like to come out to play.

Buy: U.S. Matte Black and Blue DSi

Import: Japanese Nintendo DSi (White, Black, Pink, Lime Green, Metallic Blue)

See also: From Nokia to Nintendo: Ghostwire

[Via Kotaku]

tags / a different game / ghostwire / augmented reality / ec

/ permalink / / 2 years ago / Comments (View)

From Nokia to Nintendo: Ghostwire

Ghostwire trailer (mobile version).

Swedish developer A Different Game announced Ghostwire this morning, a game in which you find ghosts around your home using the DSi’s built-in camera and mic. It’s a really neat idea, and there are also puzzles and riddles you can solve to help the spirits find peace.

This augmented reality game actually began its life on mobiles, as shown above. Nokia even awarded the studio €40,000 ($56,000) last October for its Mobile Games Innovation Challenge. Looks like that cash went towards bringing Ghostwire not just to handsets, but to DSi. It’s strange to think that Nokia sort of funded this project!

Screens from the Ghostwire mobile (click for more):

Tentative story:

“1903. Guglielmo Marconi, inventor of the radio, claims to have recorded the voice of his father. His father had been dead since eight years. 2002. Globus Electronics lab in Kobe claim that digital signal processors can communicate with ghosts.”

Interestingly, JC and I came up with a very similar idea for a DSi game using the system’s cameras several weeks ago, except instead of ghosts, the title featured ninjas. In fact, we called it What Is The Deal With All These Ninjas.

The concept was that you’d use the DSi’s camera to find ninjas hidden in shadows. Once you located them, you’d throw a shuriken or engage them in some other minigame, recruiting them into your growing clan.

We attached some flimsy Suikoden-style story to it, with a quest to locate other clans online or locally, to bring together all the descendents of the disciples of the 36 chambers. It was a pretty crazy concept!

See also: Trailer for Yamake, Three awesome-looking Gameloft mobile titles that I want on DSiWare

tags / ghostwire / a different game / camera / nokia / mobile / what is the deal with all these ninjas / ec

/ permalink / / 2 years ago / Comments (View)

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