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Quick Look for Aliens: Infestation. This highly anticipated WayForward game releases this week! Did you get a copy?

Our own JC Fletcher reviewed this DS title at Joystiq and called it “a deliciously tense experience, an accurate Aliens representation and a genuinely unique Metroidvania”. Here’s a great excerpt from his piece:

"The tension in pretty much any room in this game is effective; you’ll find yourself taking a minute in a clear room to load shotgun shells individually, and slowly; you’ll hide behind crates to fire at robots from cover.

While you do find more weapons, unlike other games in the genre, you never become an overpowered super-soldier capable of blasting through earlier areas with abandon.

There’s no Screw Attack equivalent. From beginning to end, you risk death from almost any random enemy, unless you move carefully and conserve ammo.”

And he managed to get through the entire review without using the phrase “Game over, man” at all. Clearly, he is a man with opinions that you can respect, if not admire.

Buy: Aliens Infestation

Find: Nintendo DS/3DS release dates, discounts, & more

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Profiles for nine of Aliens Infestation's 20 marines (click for larger versions). While none of the characters have unique attributes or abilities — Lt. Col. Patrick Steele isn't actually playable, he's the commanding officer guiding you through the adventure — each one has completely different dialogue and their own perspectives as you play through this DS title. Some also have alternate endings.

Out of the archetypal characters shown so far, I like tough girl Samantha “Homewrecker” Johnston and the very emo Zoe “Cutter” Kennedy the most, and will likely try to play through with the latter. Who will you be playing as?

Preorder: Aliens Infestation

Find: Nintendo DS/3DS release dates, discounts, & more

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Bishop’s knife trick re-created as a touchscreen minigame in Aliens Infestation (click for a larger image), scanned from the latest issue of Official Nintendo Magazine.
You can read a couple Aliens Infestation reviews scanned from ONM and NGamer in this AvPGalaxy thread.
Preorder: Aliens Infestation
Find: Nintendo DS/3DS release dates, discounts, & more
See also: More Aliens Infestation posts

Bishop’s knife trick re-created as a touchscreen minigame in Aliens Infestation (click for a larger image), scanned from the latest issue of Official Nintendo Magazine.

You can read a couple Aliens Infestation reviews scanned from ONM and NGamer in this AvPGalaxy thread.

Preorder: Aliens Infestation

Find: Nintendo DS/3DS release dates, discounts, & more

See also: More Aliens Infestation posts

Aliens Infestation continues to look like the most exciting Western game released for portables this fall, not just in these new images but also in the details WayForward has been feeding us through its developer diary:

"We knew early on that it was important to play up the ‘hidden passages’ aspect of the films, in order to give our creatures a believable method by which they could leap out of the floors and ceilings. So each of our game environments has two areas: the main floors, and the air ducts above and below those floors.

Players essentially ‘warp’ between the two types of areas each time they step through a hatch in the ceiling or wall. By locking the players out of standard paths, and forcing them to hop into these confined, dark enclosures (often barely tall enough to crawl through), we limited the player’s options are (hopefully) created unsettling situations.”

WayForward talks more about “creating fear” in Aliens Infestation with these hidden passages, limited visibility for hidden threats, and limited resources in this post.

Preorder: Aliens Infestation

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Rad new Aliens Infestation gameplay trailer. I’m completely taken by this game, that much should be clear by now, but it’s gotten to the ridiculous point where I’m watching this clip over and over to admire silly details:

  • that quick backwards crouching movement at 00:30 while gunning down xenomorphs
  • that terrifying moment at 00:40, when the lights flicker off as an alien approaches you, and you can just barely see its outline
  • that animated scene at the end, when one soldier throws his or her helmet to the floor, while another looks around with the room with a flashlight

Aside from that woman seemingly disappearing around 00:17, everything here looks like the damn business. Why does this have so many dislikes on YouTube?

Preorder: Aliens Infestation (October 11)

Find: Nintendo DS/3DS release dates, discounts, & more

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Sega and Gearboxity posted two developer blog entries for Aliens Infestation, in which the WayForward team talks about their design philosophy for the DS game, and I’m now convinced this is going to be something special.

Take this excerpt about trying to build a deep connection between players and the game’s characters/world:

"We took a long, hard look at what worked so well in the James Cameron film. And we found that it all essentially boils down to two things: love and loss. James Cameron’s recipe for success was to write the most endearing, badass, memorable action heroes ever, and then kill them off one by one. Love and loss, that’s what the film was built on, beyond all the fantastic action and inventive sci-fi visuals.

We realized a true Aliens game would only work if players got as invested in our characters as we were in Hicks, Vasquez, Apone, Bishop…yes, even Hudson. We had to make players love everything about our Marines: their weapons, their abilities, their appearance, their personalities, even their humor. So that when they died (and we’re talking real, permanent death), it actually meant something.”

WayForward, you have my heart here. If you break it, I’m not sure if I will ever be able to love again.

Preorder: Aliens Infestation

Find: Nintendo DS/3DS release dates, discounts, & more

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New Aliens: Infestation video: They’re coming outta the walls. They’re coming outta the goddamn walls!

All the hands-on previews I’ve read for this Metroidvania have been extremely positive, excited about the game’s atmosphere and accurate recapturing of the original film. At first I chalked it up to people being WayForward fanboys, but I don’t think I’ve heard a single negative thing about this DS game! Very much looking forward to this.

Preorder: Aliens Infestation

Find: Nintendo DS/3DS release dates, discounts, & more

See also: More Aliens: Infestation posts

My most excellent Joystiq colleagues were at PAX this weekend, and picked up a bit of news that is also excellent. Aliens: Infestation, WayForward’s long-delayed, Contra-ish run-and-gun for DS, will be released in North America on October 11, with a European release preceding it on September 30.

For some reason, Aliens: Colonial Marines developer Gearbox was the one to reveal this news (I guess just because it was a panel about Aliens games), but whoever it came from, I’m totally thrilled to know when this is happening. Solatorobo, Kirby: Mass Attack, Dragon Quest Monsters Joker 2, and this are keeping the regular old DS bumping in late 2011!

Speaking of Aliens, I’m not the only person who thinks of this when the Alien franchise comes up, before thinking of any actual Alien movies, right?

Preorder: Aliens Infestation

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13+ minutes of Aliens: Infestation shot at Comic-Con.

I was already excited about this WayForward-developed DS game, just from its mythical origins as the cancelled Aliens: Colonial Marines portable project, but the more I read and see of Infestation, the more I realize that this sidescrolling 2D title looks tight as fuck.

1UP’s preview for Infestation is a must-read, detailing the game’s Metroidvania setup, faithful adherence to the Alien/Aliens tone, fan service, and intriguing death mechanic that gives you a squad of 19 different marines to play as — allowing you only 19 chances to die.

Buy: Aliens movies

Find: Nintendo DS/3DS release dates, discounts, & more

See also: More Aliens: Infestation posts

[Via GameSpot]

Aliens: Infestation announced for the DS, releasing this September. I thought for sure we’d never see Aliens: Colonial Marines (DS) after Sega seemed to cancel the project two years ago, but it’s been resurrected!

From the WayForward-developed game’s ESRB listing:

"This is a sci-fi action platformer in which players control a marine squad on a mission to eradicate alien creatures. As players run and jump through side-scrolling levels, they use rifles, pistols, flamethrowers, and explosives to kill enemy soldiers and aliens …

During the course of the game, players can enter a locker room and see a male character whose buttocks are briefly exposed.”

Flamethrowers and male buttocks sound great and all, but I need to know, will there be extended segments where I get to pilot the APC from the movie? I thought the APC was the awesomest thing ever when I was a kid.

Buy: Micro Machines Aliens APC

See also: Aliens: Colonial Marines DS not cancelled?

Aliens: Colonial Marines DS not cancelled?

I’m sure most of you have already seen this tiny trailer, rumored to be 2D version of multiplatformer shooter Aliens: Colonial Marines developed by WayForward (Contra 4) and cancelled by Sega of America. Neither Sega or WayForward verified the game’s existence or cancellation after this video linked.

JC, however, got in touch with WayForward’s president Voldi Way and straight up asked him what the deal was:

JC: Will there be more run and gun type games on the way?

Way: Yeah, probably. I can say “pretty likely.”

JC: Speaking of which, there was a YouTube video a few weeks ago. It was an Aliens vs. Predator DS game. According to the video description, it was a WayForward title that had been cancelled by Sega.

Way: I can tell you that that was nothing that we put out, and there was no project cancelled by Sega for any reason.

Now, I’m only speculating here, but this conversation leaves us with four plausible scenarios:

  1. The game never existed, and the video is a hoax
  2. WayForward never worked on the game despite the company’s logo at the beginning of the trailer
  3. Another studio took over the game’s development
  4. WayForward is still developing the title

I know some of you aren’t fans of WayForward’s recent work, and this Aliens DS clip looks like a janky Contra (except with shirts), but I’ve wanted a game where I could drive the film’s armored personal carrier for decades.

While this isn’t the Blaster Master-style experience I hoped for, it’s something, which is arguably more than nothing or something cancelled.

See also: Contra 4 developer probably working on Where the Wild Things Are for DS