60 posts tagged arcade
Coleco Mini Arcade being remade ⊟
Coleco Holdings, the company that currently has the rights to ColecoVision games and is using them to produce a ColecoVision Flashback console (which I will write a lot about, guys, seriously; send me one), has plans to follow up that release with new versions of the excellent Coleco Mini Arcade games.
In case you weren’t alive when these came out – and I’ve seen our demographics – these were little LCD versions of popular arcade games like Pac-Man, Donkey Kong, and Galaxian, with bright colored screens and loud bleepy noises, presented on tiny replicas of the arcade machines. I’ve had Pac-Man and Galaxian since I was little, and I love them! Images via Handheld Museum, news via @gamespite.
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3DS XL Cyber Arcade Kit ⊟
Add another one to the list of fun Cyber Gadget accessories! This lets you attach a balltop arcade stick on top of your 3DS XL’s directional pad, which I’m sure will benefit a number of games. Expect this to release in Japan on October 31 for ¥3,002 ($30).
BUY Nintendo 2DS & 3DS/XL, upcoming games
Pokemon Tretta Lab makes the 3DS XL even bigger
Popular Japanese arcade game Pokemon Tretta Lab is coming to 3DS this August, and will transform the handheld into something that looks almost as large as a an arcade cabinet in the process. Almost. I don’t know the exact dimensions, but it looks close.
The portable release will act as an extension of its arcade counterpart, and the 3DS and XL accessories allow players to scan the plastic tokens that hold their Pokemon. Here’s an explanation for how the tokens work with the arcade game.
This seems about as likely to come to the U.S. as Learn with Pokemon: Typing Adventure — actually less so, since the arcade game has no presence in the States.
I think the Champion Edition cabinet is out of service — I can’t see any reason why you’d play the original version otherwise.
Arcade girls in Creel, Mexico, shot by Adam Teale
I can’t remember any arcade in the U.S. or any other country I’ve visited looking as colorful as this.
Arcade machines out on the street after Hurricane Sandy (click for a larger image). When you’re done laughing over the Flip 2 Win machine, please consider making a donation toward the American Red Cross’ Disaster Relief efforts.
Donate: American Red Cross Disaster Relief
See also: More arcade posts
[Via News 12 New Jersey, GamOvr]
“I am Street Fighter” by Randis Albion (click for a larger image). I missed this a couple months ago when Albion originally posted it online, but the piece was created for Capcom’s Street Fighter 25th Anniversary art book.
Buy: SSFIV 3D Edition, 25th Anniversary Collector's Set
See also: More Street Fighter posts
[Via Randis Albion]
DS and 3DS music coming to arcade rhythm game Maimai. Sega’s arcade game, which looks way too much like a washing machine, uses a circle-shaped touch screen, with icons around the circumference that you tap and slide.
An update adds three songs from Rhythm Thief and the Emperor’s Treasure – the theme, “Show Time,” and “Encouraging Maria,” along with a song from the long-forgotten DS minigame collection The Rub Rabbits!
I totally want to play this game.
Buy: Rhythm Thief & The Emperor's Treasure
See also: More Rhythm Thief
Striking photos of confiscated arcade cabinets/gambling machines set ablaze in China (click for larger images).
See also: Similar photo from 2010 [Via Albotas, Wired Aperture]
"Outsourced" by Sachin Teng (click for a larger image). Must be one of those bootleg/hacked Street Fighter II variants that were so popular in the early ’90s.
See also: More arcade posts
Remember those neat arcade cabinets that we featured from the Attract Mode x Babycastles show a few months ago? They were painted by artists Hilary Florido and David Mauro, and featured designs inspired by shoujo manga and ’80s beat’em-ups, respectively.
Both of the cabinets — originally sticker club machines before these attractive make-overs — are now for sale on Attract Mode! They’re a bit pricey at $1,200 each, but you would be buying “a centerpiece from a watershed moment in NYC’s game-oriented history.” You can see a couple more shots of the setups and other related stuff I’ve been meaning to talk about after the break.
Scene from a local Street Fighter II tournament in 1992 (click for a larger image). There’s a fun story about the arcade/tournament experience to go with the photo:
"We hung out together inside and outside the arcade. I was the group’s official bait when they went to play for cash. I sucked and still suck at Street Fighter, but they’d let me beat them match after match until a sizable crowd gathered and they managed to find folks willing to play for money. Then they’d come in and win all the cash they could.
It finally dawned on me one day that maybe it was worth doing something a bit more legitimate with Street Fighter: A tournament.
So I called up the local arcade cabinet reseller to get in touch with Capcom. I finally tracked someone down in California who seemed completely disinterested in the idea of a tournament for Street Fighter II. So I did it on my own.
It was strictly word of mouth. Because we all played Street Fighter II so much, our arcade’s machines were some of the best maintained, so we often attracted players from around the state. They told their friends and by the night of the tournament our mall arcade was so packed you couldn’t step inside it.”
I haven’t been to a fighting game tourney in a long time — mostly due to the death of mall arcades in my area — but I miss that energy and excitement everyone would feel during those matches, and that anticipation in the days leading up to the event.