11 posts tagged bomberman
This can’t be the first time someone’s done this, right? I mean, this hack seems so obvious — of course someone would think to drop a Link sprite into Bomberman. It just makes sense, what with the green-capped hero’s penchant for bomb-laying.
In this case, Moejoe128 hacked Super Bomberman 2 Go for Pro Edition to offer Link as a playable character. He added a few other awesome features, too, like a Stage 1 option with edge tunnels that send you to the other side (like Pac-Man), varied speeds for kicking bombs, and more.
Guess I won’t be playing Bomberman this weekend. Probably won’t be able to play Super Smash Bros. either.
Buy: Bomberman games See also: More Bomberman posts [Via Fuck Yeah Famicom]
The theme to the NES game Robowarrior (Bomber King in Japan) with percussion played on a Boss DR-880 drum machine. At least, that’s what I think is going on here. Dude’s tapping buttons on that thing, and awesome-sounding music is coming out.
Robowarrior is a sort of Bomberman-like top-down action-adventure, produced by Hudson. It looks so much like Bomberman, but it’s not really a Bomberman game. Although I guess Hudson blurred the line gameplay-wise years later by giving future Bomberman games adventure modes instead of just self-contained levels. And calling it “Bomber King” in Japan is pretty confusing.
See also: Bomberman posts
[Via Famicom no Neta]
Pocket Bomberman tin. This entirely too charming tin box, which looks like something you’d either put bandages or Sakuma Drops in, is the packaging for Japanese copies of Pocket Bomberman on Game Boy. Tin cases for “special editions” are commonplace now, but they lack flip-top lids (with some exceptions).
NCSX just happens to have some of these things (with the game in them) for $26.90. One of these would make a lovely case for DS games (and that one Game Boy game). On a side note, how wonderful is it that the Game Boy wireless connection feature in this cartridge is called “GBKiss”?
“We are Bomber-MEEEEEN!!” by Takahashi Meijin and IOSYS. What can I even say about this amazing, life-changing music video from the upcoming Takahashi Meijin Legend: Soul of the 16-Shot album?
It starts with finger-tapping exercises, a disembodied chihuahua head, a hula workout based on Bomberman power-ups, and then it gets weird. At one point, Takahashi even summons a Spirit Bomb, straight up DBZ-style.
Tiny Cartridge reader Denpanosekai recently wrote up an excellent article on the Takashi Meijin Legend CD, offering background info on IOSYS and Hudson’s promotional efforts for the album’s release. Read all about it here!
See also: So many awesome Takahashi Meijin posts
After all my predictions that Hudson would exclude online matches from Bomberman DSiWare and implement the feature in later releases (as was the case with the first Bomberman Wii and DS games), the publisher revealed that the downloadable title has online battles.
Hudson says Bomberman Blitz, or Bomberman Anywhere as its known in Japan, has eight-player battles and Nintendo WiFi Connection support, though it’s unclear if online games will accommodate a group of eight, or whether that number is restricted to local matches.
The company also hasn’t revealed any new features — or any pets, unfortunately — but mentions ten locations, map/item preferences, handicap options, and classic power-ups. Don’t expect the game to demonstrate where Hudson hopes to take the franchise, as it looks like a bite-sized, by-the-numbers Bomberman.
Then again, you could argue that “by-the-numbers” (and minigames) is exactly how Hudson has approached the series for the past decade and a half.
Bomberman as a Laputa: Castle in the Sky robot, by Sakkan (click the image for a larger version).
This tribute to Miyazaki and Hudson introduces the first story in a busy list of Japanese DSiWare news — Itsudemo Bomberman, or Bomberman Anytime, will hit Japan’s DSiWare service this October for 500 Nintendo points, according to Famitsu. Hudson hinted this new edition a month ago, so everyone saw it coming. The real mystery is will it have dinosaurs and/or kangaroos?
Just two weeks after Ketsui DS developer Arika released a new bullet hell game for DSiWare, Genterprise has revealed two shoot’em ups for its budget (200 points) G.G. series: Z.ONE, a horizontal-scrolling SHMUP featuring a Pod that fires in eight directions; and Wonder Land, a vertical-scroller themed after Alice in Wonderland.
Those two will hit Japan next week, as will Saikyoo Silver Star Go from Silver Star Japan (essentially Go), and a very strange card/board game from Nintendo titled Asoberu Ehon Mind Ten, both priced at 500 points.
Finally, Dragon Quest Wars appeared on the ESRB site, indicating a U.S. release for the simple strategy game.
“I Want to Rock” and “Tick Tick Boom” by Fort Awesome Studios. When Offworld posted Fort Awesome’s Parappa/Lammy print, done with the same “printed on vintage book page” effect, I didn’t pay much attention, because I’d seen that one before (from the last time we went looking at the shop, at the “Cyberhadji” account). Then I saw the new Mega Man piece on Fort90’s journal and realized that I’d made a huge mistake.
I’m pretty sure that having these framed in my office (which, I’ve just realized, is painted a close-to-Mega-Man blue), would enhance my productivity. Or my morale. Point is, something is getting enhanced. I just love the colors and the halftone shading.
— Hudson soliciting Bomberman ideas on Twitter.
I’m sure the first Bomberman DSiWare game will lack a lot of features, perhaps even online support, just like the series’ DS debut in 2006. I hope this release brings back the kangaroos/dinosaurs. Not bloody likely, though!
In related news, Hudson announced a new DSiWare title for Japan, Himitsu no Ooku, a female-targeted dating sim with 10 different guys to pursue, due August for 800 Points.