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4 posts tagged crush 3d

4 posts tagged crush 3d
More news on things costing $20! GameStop just did a pre-launch price cut on this week’s* Crush3D, from $34.99 to $19.99. Try the demo in the eShop to see if it’s worth your (reduced) outlay!
*Welllll, GameStop says it’s March 13 now…
Find: Nintendo DS/3DS release dates, discounts, & more See also: More Crush 3D posts
Trailer for Crush 3D demonstrates the game’s 2D/3D environment crushing system. Despite the amateurish art, strange boxart choices, and the colorful makeover (compare to the original PSP version), the puzzles in this platformer look really fun to play with.
Maybe it’s just easy to impress people with perspective-flipping, hence why people were so hyped for Super Paper Mario before that released, and why dudes are hyped about Polytron’s Fez now. Or perhaps this is a great game anyway, and that’s why it won Best New Handheld IP at the Develop Industry Excellence awards in 2007.
Preorder: Crush 3D
Find: Nintendo DS/3DS release dates, discounts, & more
See also: More Crush 3D posts
Crush 3D’s Japanese and U.S. boxarts compared. The Japanese version looks like more like a brain training experience than a puzzle-platformer. Also, the game’s title there, Nightmare Puzzle Crush 3D, is literally the smallest text on the packaging (first line on the red strip).
I wonder if Japanese gamers will be disappointed when they pop this in and discover it looks nothing like the cover? And what about U.S. gamers, who will quickly learn that the game has nothing to do with Harry Potter or Dr. Wily, despite their cameos on the boxart?
Preorder: Crush 3D
Find: Nintendo DS/3DS release dates, discounts, & more
See also: Crush 3D trailer
[Via NintendoEverything]
Crush3D trailer. Five months after Nintendo announced it, Sega officially unveiled the 3DS update of the interesting PSP platformer Crush. Coming out September 6 in North America (September 9 in Europe) Crush3D adds “new locations, characters and an intuitive hint system,” along with a brightened-up look.
The trailer demonstrates the central “crush” mechanic, which allows you to flatten a 3D area into 2D, sort of like a proto-Fez.