7 posts tagged downloadable content
Upcoming Fire Emblem: Awakening DLC
This clip starts off reviewing the downloadable content that’s already released for Fire Emblem: Awakening, but it also covers upcoming map packs and their rewards (including new classes like the Dread Fighter and Bride).
That EXPonential Growth map would’ve helped a lot in my efforts last weekend to give my Fire Emblem children a better life. Kids these days (or during the days in some far off future) have it so easy.
New Super Mario Bros. 2 downloadable content announced in this mini Nintendo Direct!
According to this fellow whose Twitter avatar is a man with a wedge of cheese on his head, there are three DLC packs for NSMB2’s Coin Rush mode:
- Go! Go! Gold Mario Pack. Three courses, up to 30,000 coins.
- Challenge the Record Pack A. Top worldwide scores on the NSMB2 website.
- Survival Panic Pack, for experts only.
The packs, which will be released in Japan on October 2 for ¥200 apiece ($2.58) will feature three fixed stages each, instead of random levels. The course designs are based in part on Club Nintendo survey responses. Nintendo will release additional packs at the end of October and the end of November.
Welcome to this new world of downloadable content for Mario games. We’ll let you know once details are announced for North America.
When Fire Emblem 3DS (tentative title) releases in Japan next March, it will be the first title on the portable to feature paid downloadable content. You might recall that Nintendo introduced microtransaction functionality with November 3DS recent update — I was surprised Monster Hunter Tri-G doesn’t take advantaged of it — but it will be a few months before we can pay for bonus content.
Third-party publishers will begin shipping games that feature paid DLC in summer 2012, according to a report from the Nikkei business daily translated by Andriasang. Nintendo intends to offer microtransactions in Wii U titles when that console launches next year, too.
I expect we’ll hear more about this during tonight’s streaming Nintendo Direct presentation.
See also: More posts on downloadable content
In a Q&A session with investors on Friday, Nintendo CEO Satoru Iwata said that his company is preparing to offer developers support for paid downloadable content on the 3DS by the end of the year, and eventually on the Wii U.
The executive notes that while it will allow third-party studios to take advantage of this microtransaction system, Nintendo is wary of using this feature itself. Andriasang translated the Q&A transcript and explained:
“Iwata said that while pursuing paid download content opportunities would likely increase short term profits, it would not allow them to build a long-term relationship with customers. … Nintendo feels that it should not have this type of paid charge system for its own content.”
He went on to comment that free-to-play games would “damage the premium value Nintendo’s content”, and pointed that the rate of 3DS owners connecting online is far greater than that of DS or DSi users.
Iwata added that bringing more gamers to the eShop and acclimating them to buying games/content there are major points in Nintendo’s roadmap for the next three years.
Preorder: Nintendo 3DS ($169.99 on August 12!)
See also: More eShop news
Everyone’s favorite RPG shopkeeper and the father of the Mystery Dungeon series Torneko Taloon is now available to download as a Dragon Quest IX inn guest.
Just talk to Selma at the Quester’s Rest, download the latest quest/shop data, then hit the inn elevator to visit Torneko’s room (being the RPG equivalent of rapper Rick Ross both in size and ability to move questionable merchandise, he’s naturally staying in the Royal Suites like a bawse).
Once you meet up with the Dragon Quest IV hero, he’ll give you one of his striped muumuus and a purple vest. If you meet certain conditions, he’ll offer you more copies of his gear. Soon, you, too, will be able to roll around Stornway looking like a bawse, an icy Meteorite Bracer decorating your wrist and Dangerous Bustier-wearing elderly women batting their eyelashes at you.
DQIX quest giver refusing to send an adventurer on a mission until he clears some space in his full quest log. What a cool way to remind gamers that they’re taking on too much! Also, what a dick.
The first downloadable quest, “121 - A Cloudless Skye” appeared on the DQVC store (talk to Sellma at Stornway Inn) today, but you won’t be able to start it until you’ve reached a certain point in the game. From what I’ve read, the quest activates in the upper right side of Upover. If you want to know what you receive after completing the quest, check out the comments for this post!
And don’t worry if you’re not able to get this quest any time soon. Though DQVC will add a new downloadable quest each week for the next year, you’ll still be able to grab them all even if you wait a while.
Along with revealing Cave Story will go through WiiWare’s final submission process at the end of this month, Nicalis’s Tyrone Rodriguez detailed what downloadable content you can expect soon after the remake’s release:
- Time Attack Mode (“you can try your fastest you-know-where”)
- Armored Mode (“the enemies, not you”)
The studio plans to announce more downloadable content in the future, as opposed to in the past, which has already happened and so far provided us with little new info.