Remember all that unused artwork (many of it NSFW) that Gammick and EnjoyUp didn’t include in Little Red Riding Hood’s Zombie BBQ final release? Well, here’s more of it!
Since this was originally supposed to hit stores in Europe, design company Ikari Studio created a couple boxart options for the region. Since it later turned into a DSiWare release — it will hit U.S. DSiWare soon, too — we never saw the covers. Spanish site Gen16 scored an interview with Ikari, though, and posted the art and other great pieces.
Jump past the post break for the second unused “Zombi BBQ” packshot. Oh, and click the art for larger images!
I don’t know how the studio managed it, but Gammick is bringing its unconventional shoot’em-up Little Red Riding Hood’s Zombie BBQ to the U.S. DSiWare service.
The game originally came out with a retail release in North America way back in October 2008 but debuted in Europe via DSiWare a year later. From what I’ve head, Nintendo discourages companies from republishing full cart games on DSiWare, but since Zombie BBQ was never available in European stores, an exception was made.
Nintendo has apparently made another exception for the fairy tale-based shmup in the States, too, as the full game is slated to come here some time for just 800 Points. The release will include all 21 levels, 10 bosses, three difficulty options, and three game modes.
New Little Red Riding Hood’s Zombie BBQ art from Ikari Studio’s Daniel Vendrell Oduber and Santi Casas. To celebrate this shoot’em up’s DSiWare release in Europe and the attention it’s received from local press, two artists from the design company that helped develop Zombie BBQ’s look collaborated to produce this neat piece.
I love the green blob next to Red’s pigtails, waving with his goofy expression and three-tooth smile. How did he sneak into this undead mob? I wish he was actually in the game!
More than a year after Little Red Riding Hood’s Zombie BBQ released in the U.S., the fairy tale-based shoot’em up finally made it to Europe today, and on DSiWare no less. For their patience, PAL gamers need only pay 800 Nintendo Points for the full game.
It’s unlikely that North America’s DSiWare shop will receive Zombie BBQ, as it’s already seen a cart edition, and I remember reading somewhere that Nintendo doesn’t take kindly to retail games jumping onto the download service untrimmed. You can still grab a cart cheap for $14.99 on Amazon/Target, though.
Seeing as we’re a day away from Halloween and we’re celebrating the continued life of this cult favorite, I’ll give you a treat: Zombie BBQ art that didn’t appear in the game or promotional materials. The images are definitely NSFW, though, so turn away, office slackers and minors, lest you sully your eyes with images of a scantily clad Red, undead monstrosities, and reindeer scrotum.
Zombie Panic In Wonderland’s playable characters, with Red from Little Red Riding Hood’s Zombie BBQ thrown in for comparison. For those who haven’t followed the Zombie saga, Akaoni, the Spanish studio behind WiiWare rail-shooter Panic, houses several key staff members from Gammick, the Barcelona-based company that put out DS shoot’em-up BBQ last year.
Panic’s character art mimics BBQ’s provocative poses/dress without shame, but the former’s anime style isn’t as magnetic as this particular concept piece for Red from the latter (to be fair, I don’t think this art ever appeared in BBQ or in its promotional materials). And it has more to do with Red’s immodest eyes than her bust.
I like Toto tucked in Dorothy’s pocket, though!
New Zombie Panic In Wonderland details:
Nine stages across three chapters
Each chapter is based on the respective characters’ fairytales (e.g. Wizard of Oz)
Each character has a unique weapon (Momotaro with a katana, Dorothy with a knife, and Snow White with brass knuckles)
There are secret weapons, secret levels, and a secret character to unlock
Arcade, survival, and multiplayer modes
Two difficulty settings
Releases in the U.S. this December for 1,000 Nintendo points
Zombie Panic In Wonderland is slated to release in the U.S. this December for 1,000 Nintendo points.
Europeans upset over the missing PAL release for the fairy tale-based shoot’em up, rejoice — Little Red Riding Hood’s Zombie BBQ is now headed to DSiWare for that region.
This isn’t just a condensed version of EnJoyUp’s game either; it will include all 21 stages, 10 bosses, three difficulty levels, three game modes, and both playable characters. I didn’t know Nintendo allowed developers to put out full retail games through the service like this!
But will Zombie BBQ also show up on the U.S. service? That’s difficult to predict, as there’s a chance Nintendo made an exception for the title only in Europe because it never crossed the Atlantic. Japan also never received the game, so perhaps it will also release there and I’ll be able to play it with my import DSi (it’s a longshot).
I initially thought the DSiWare game would be a follow-up to the original but was incorrect in that speculation.However, Zombie BBQ’s spiritual WiiWare sequel from Akaoni Studio, Zombie Panic in Wonderland, is still slated to appear before the year ends. Here’s a new trailer:
I’m still dissapointed that you don’t move forward through stages in the game, but it’s nice that multiplayer is still in and that there are three playable characters planned. Also, Zombie Panic features “scented dwarves”, a goofy workaround for Disney’s seven dwarfs copyright.
If I didn’t know that Zombie Panic in Wonderland has a different title and developer behind it, I would assume these screenshots are from the sequel to EnjoyUp’s Little Red Riding Hood’s Zombie BBQ.
But no, this WiiWare title comes from Akaoni Studio, a seven-month-old studio based in Spain. I know EnjoyUp is in Barcelona, so perhaps the Spanish have a unique cultural view on how the undead should look in video games?
As it turns out, a little research shows that Akaoni’s CEO and lead programmer are from Gammick Entertainment — Zombie BBQ’s publisher — as are one of its artists and likely many other employees. So, it’s no surprise that Zombie Panic looks like a more graphically impressive version of the DS shoot’em up from a lowered perspective.
Not that a rehash of Zombie BBQ is bad at all — I loved the first game! While it’s a shame that this isn’t portable, I’m eager to shoot at zombie ninjas with an uzi.
Actually, I’m hoping this new developer succeeds with all of its endeavours, just based on its awesome logo:
Seriously, I’m having a difficult time thinking of any other video game company with a better logo/mascot. You can see more screenshots from the game at Eurogamer.
Released last week to WiiWare, Family & Friends Party doesn’t have much going for it, with the exception of it being developed by EnjoyUP, the same Barcelona studio we praised last year for campy shoot’em-up Little Red Riding Hood’s Zombie BBQ.
You can read my review at the above link, which plays host to unbridled and ill-conceived metaphors, as well as other strange bits like this:
“Whether the players are able to complete all the categories or not, at the end of the game, their decapitated heads are placed on a golden altar decorated with colored light bulbs, as if presented for Salome. Zig zags and flowers line the walls, and in the background, one can see a window overlooking a forest of trees.
One wonders about the thickness of the glass and the drop from the window, calculating their chances of survival and measuring it against the advantages of escaping this tiresome party.”
We were so enamored with Little Red Riding Hood’s Zombie BBQ, we wrote almost 20 posts about the campy, fairy tale-themed shoot’em-up this year! The only other games that received anything close to that amount of coverage were Mega Man 9 and Wonder Pets.
Three details that are fab:
Red’s Spanish accent (the game’s publisher and developer are based in Barcelona).
Near constant stream of enemies, obstacles, and mini-bosses to (sexy) dodge and blast.
Creative and challenging boss fights — one stage has you drifting down a canal in Venice, following and fighting a giant zombie Pinocchio.
Three details that are butt:
Beating Zombie BBQ under the “Normal” difficulty mode unlocks none of the extra modes.
With all the menus and animated sequences, it takes way too long to jump back into a saved game.
For such a wacky game, there’s not a single laugh to be found in the script.
My apologies for waiting nearly a month before announcing our Zombiegiving contest’s winner — shit got real, keeping me super busy lately.
Before I reveal the victor, I’ll note that we originally picked out a different random commentor to win this free copy of Little Red Riding Hood’s Zombie BBQ. That person (who happens to be a regular reader), however, didn’t leave a valid email address, so we had to draw another random entry. Let this be a lesson to you all!
“This game looks amazing… I wanna get it just so my friends can see Red Riding Hood’s… *ahem* uhh… AWESOME ATTACKS! YEAH, AWESOME ATTACKS.”
Amazingly, our random number generator was thisclose to picking out auntie’s discerning comment. For those of you who are disappointed over not winning, enjoy the above image of Red. Apparently, Ikari Studio provided the artwork for the fairy tale shoot’em-up.
I never noticed this before, but Ms. Riding Hood totally has a red ribbon around her neck. Creeeeppyyyyy!
Animal Boxing is out this week, so it seemed like as good a time as any to share this trailer. The whole turning-the-DS-upside-down thing is a neat idea, and sounds good on paper, but it sort of makes my head spin. It just feels wrong, like stolen candy and horse porn.
Though Turkey Day has now passed, Zombiegiving still wanders the site, shuffling towards the promise of brains and seeking out a commenter to attack with a free copy of Little Red Riding Hood’s Zombie BBQ.
To win the game, all you need to do is leave your thoughts in our posts before 11:59 CST Tuesday, December 2nd. Check out our contest post for the full details!