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541 posts tagged eshop

PSA: get Go! Go! Kokopolo before it’s too late ⊟

A very cool DSiWare game is disappearing at the end of this month. Go! Go! Kokopolo is a cute maze action game starring a cat who lures enemies through mazes by enraging them with scratches and then leading them into the mouth of a giant plant. It’s loaded with vibrant, cartoony art. Oh, and speaking of which, look at the amazing TC art made around the launch of the game!

Not sure why it’s being delisted – or what the status is of the 3DS sequel. But if you want to check out the original game, do so before August 31! Thanks to GSK for the heads up.

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Gunvolt and the sliding scale of perfection ⊟
Azure Striker Gunvolt is not a Mega Man game, and I mean that in the best way. While it clearly takes inspiration from the series – a blue guy gets weapons from wacky, colorful bosses – developer Inti Creates built on that foundation to create something more flexible, with more room for individual expression and variation on the part of the player.
In that way, it reminds me more of Runner2: Future Legend of Rhythm Alien… a game I needed an excuse to write about anyway!

Runner2 maintained the basic gameplay of its predecessor: jump, slide, kick, and block to the beat while automatically running through deadly gauntlets. The sequel improved upon its predecessor by adding more moves, along with totally optional branching paths, hidden items, and analog-controlled bonus loops. You can simply complete a stage – something that requires a total lack of mistakes. Or you can collect all the gold. You could get full scores on all the bonuses; you can even “dance” during free moments to boost your score a lot more. There are many different levels of perfection to achieve, starting with simple survival.
Developer Gaijin Games (now Choice Provisions) kept the gameplay tight and simple, but added multiple avenues for expert players to vary the experience and develop additional mastery. It had a nice side effect of encouraging replays and extending the life of the game.

Gunvolt features the same kind of dynamic, player-controlled difficulty. If you want to simply brute force your way through the levels, it’s not overwhelmingly hard to do so. It’s a lot easier than Mega Man on that level, that’s for sure. The platforming isn’t as extreme, and your shots essentially auto-target – you fire your gun to target enemies, then drain their health with an electric field that arcs to their location. Keeping your field charged is an interesting wrinkle, but rarely a life-or-death challenge. Well, technically. If you still have power, you can auto-dodge attacks (at the expense of some of that power) so I guess it may actually be the difference between life or death. But what I mean is that managing that power isn’t as tense as you might expect, outside of boss fights.
But those systems open up options for virtuoso play. You can play carefully and set up your shots from a safe location, but it’s more fun to dash through the levels at top speed and/or build up impressive combos once you’re comfortable enough. And then you can take on totally optional challenges – complete this stage in this time, etc. – to further test yourself. You can retry levels with new equipment, including the different guns earned from bosses, which vary the number of enemies you can lock on to and the way shots behave.
I like these kinds of systems, because they allow the player to find a difficulty level that suits their expertise and their style of play, without having to make the explicit decision to choose “easy” or “hard.” It’s the same game, but open to different approaches. And, like Runner2, it offers different ways to consider any performance “perfect.” That’s the kind of challenge that makes me want to return to a game.
BUY Nintendo 2DS & 3DS/XL, upcoming games

Gunvolt and the sliding scale of perfection 

Azure Striker Gunvolt is not a Mega Man game, and I mean that in the best way. While it clearly takes inspiration from the series – a blue guy gets weapons from wacky, colorful bosses – developer Inti Creates built on that foundation to create something more flexible, with more room for individual expression and variation on the part of the player.

In that way, it reminds me more of Runner2: Future Legend of Rhythm Alien… a game I needed an excuse to write about anyway!

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Protect Me Knight 2 for 3DS eShop ⊟

Minna de Mamotte Knight is the sequel to an Xbox Live Indie Games release (remember that?) by Ancient Corp., the company run by legendary composer Yuzo Koshiro (and other members of his family!)  – which explains why the music in the trailer is so good and so authentically retro.

It’s sort of a tower defense-ish thing, in that you’re protecting a princess from oncoming waves of enemies, but you get to control the various characters with combo-based attacks and stuff, rather than just setting up and watching yourself fail over like three minutes.

The sequel adds a map editor with QR code sharing, two new character classes (an archer and… a wall-eyed knight on a fake horse join the previous game’s fighter, mage, amazon, and ninja-in-a-Borat-swimsuit). No idea if it’ll come out in the West, but the first one did, and Ancient hopes to release it.

BUY Nintendo 2DS & 3DS/XL, upcoming games
  • Source ancient.co.jp

Oh yeah, 3D Thunder Blade is out in Japan too ⊟

Gunvolt is definitely the marquee release on the 3DS eShop in Japan, but Sega and M2 have a nice release too: the 3D Classics version of Thunder Blade, the top-down/third-person helicopter shooter.

Of course, it’s got all the usual screen options and different cabinet emulations, because M2 is the damn best. There’s also a “special” mode with different enemy and obstacle placements and other changes.

BUY Nintendo 2DS & 3DS/XL, upcoming games
  • Source inside-games.jp

Mighty Gunvolt releasing for free in the U.S. ⊟

Inti Creates just announced that it’s releasing Mighty Gunvolt — the 8-bit-style crossover for Mighty No. 9, Gunvolt, and, um, Gal*Gun — will release to the 3DS eShop in the States. The 5-stage game will be available as a free download to anyone who purchases Gunvolt before November 28.

Don’t forget, Gunvolt releases to the U.S. eShop on August 29 for $15.

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Ahhhhhh Mighty Gunvolt! ⊟

Before either Mighty No. 9 and Gunvolt could even release (well, in North America — the later just hit Japan), Inti Creates has announced a 3DS eShop crossover for the two Mega Man-likes, in which you can play as the heroes from those titles. Oh, and you can also play as Ekoro from Gal*Gun, Inti Creates’ Xbox360/PlayStation bishoji rail shooter, for some reason.

I’m not in love with the aspect ratio, but everything else about this 8-bit style game looks great! Here’s a video of it in action. It’s a free release in Japan for people who purchase Gunvolt before November — hopefully there’s a similar deal in the West!

BUY Nintendo 2DS & 3DS/XL, upcoming games

Arc System Works self-publishing BlazBlue spinoff for 3DS eShop 

BlazBlue Clone Phantasma is an SD “action battle game” in which cute Blazblue characters fight to knock each other off the stage. It’ll be out – surprise! – this Thursday in North America for USD $5.99/CAD $6.99.

One interesting thing about this is that Arc System Works has seemingly opted to self-publish a BlazBlue game in the West, something usually handled by Aksys Games. I am a million percent okay with this development if it means it’s easier for ASW to get those 3DS Kunio games over here! Via Gematsu.

BUY Nintendo 2DS & 3DS/XL, upcoming games
Gunvolt out August 29 in US ⊟
Inti Creates’ debut self-published game, Azure Striker Gunvolt, will be released in North America on August 29 for $15. Big day for 3DS releases, suddenly, with that and Layton vs. Phoenix Wright!
I mean, those two things can coexist just fine.
BUY Nintendo 2DS & 3DS/XL, upcoming games

Gunvolt out August 29 in US ⊟

Inti Creates’ debut self-published game, Azure Striker Gunvolt, will be released in North America on August 29 for $15. Big day for 3DS releases, suddenly, with that and Layton vs. Phoenix Wright!

I mean, those two things can coexist just fine.

BUY Nintendo 2DS & 3DS/XL, upcoming games

New look at Renegade Kid’s Xeodrifter ⊟

Man, the more I see of this tiny Metroidvania, the more I want to play it! Today, Renegade Kid showed off a couple more screens, featuring a blurry look at the bottom screen interface and a shot of the little dude firing upward.

But what really got me intrigued is the music sample by Roth Sothy. I am definitely into playing a game with this BGM running behind it.

BUY Nintendo 2DS & 3DS/XL, upcoming games
  • Source gonintendo.com

Virtual Console is awesome again ⊟

Nintendo has trickled out a few Virtual Console classics in recent months, but today’s U.S. releases are exceptionally nice! On the Wii U, we now have Super Mario Kart (SNES), Mega Man 5 (NES), and awesome mecha action game Cybernator/Assault Suits Vaiken (SNES)!

The 3DS Virtual Console only gets one game, but it’s The Mysterious Murasame Castle, the first-party Famicom Disk System game that looks very much like the original Zelda, though it plays very differently. While the game never released outside of Japan in its original form, it’s featured in recent titles like Samurai Warriors 3, Nintendo Land, and the new Smash Bros.

In other eShop news, Steel Diver: Sub Wars also received an update with new local Friend Battle stages, unlockable subs and crew members, and, finally, features for battling with friends online.

GIFs are via Laser Lobotomy, Brain Trash, Rabid Rodent, and VG Junk.

BUY Nintendo 2DS & 3DS/XL, upcoming games
  • Source laser-lobotomy

Renegade Kid’s new bite-sized 3DS Metroidvania ⊟

Here are the first two screens of Renegade Kid’s Xeodrifter, a 2D game intended to be “a small, bite-sized experience, much like Ikachan in terms of scope,” according to studio director Jools Watsham, posting on GoNintendo.

As he tells it, Watsham got so obsessed with the desire to make a Metroidvania he had to temporarily put Treasurenauts on hold to get this out of his system. “And don’t worry,” he notes, “we will get back to Treasurenauts once Xeodrifter is completed.”

Please, make more tiny games, everybody. I love this.

BUY Nintendo 2DS & 3DS/XL, upcoming games
  • Source gonintendo.com

WayForward’s Xtreme Sports on 3DS VC 8/7 ⊟

Xtreme Sports, a deep cut from WayForward’s catalog, will be released on Virtual Console this Sunday. The company’s first Game Boy Color game was a sports game accompanying the Dreamcast/PC game Xtreme Sports (which was developed by a different company).

Players control either Fin or Guppi, and compete in a bunch of sporting events while also trying to defeat the Bone-heads gang who are I guess doing something evil (something something) extreme sports tournament?

I’ve never played this, but it sounds pretty interesting.

BUY Nintendo 2DS & 3DS/XL, upcoming games