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Mega Man 2’s FCEUX “Laser Eyes” Lua script. That Super Mario Bros. mouse control script? This destroys it. The FCEUX emulator also includes this script for Mega Man 2.

Like the Mario script, this allows you to pick up and move sprites around, including Mega Man, enemies, items, bullets, and even explosions. This also adds an (optional) display of info about each sprite, and more importantly, laser eyes.

Pushing the select button will shoot a beam from Mega Man’s eyes that automatically aims at enemies and will destroy anything in one hit. It’s fast enough to blow up Mega Man’s own Mega Buster shots as they come out of his arm.

Okay, if you’re not convinced, how about this: You can use this to pull Mega Man through those annoying beam screens in Quick Man’s stage. You can use this to go through boss gates backwards.

See also: The Music Pulsewave Lua script

tags / mega man 2 / laser eyes / fceux / lua / jc

/ permalink / / 2 years ago / Comments (View)

The FCEUX “Music PulseWave” Lua script, running on top of the ROM flyer for a November 2007 PulseWave concert in NYC.

The script turns the non-interactive ROM into a rhythm game. The program automatically analyzes the music, displaying each of the NES’s four audio channels as a bar at the top of the screen. I don’t really understand the interface or the scoring, but the gameplay is as simple as pressing the A button to the beat of the song. It apparently works for other games too — here’s Music PulseWave on top of Journey to Silius.

The script, made by XKeeper, is available here. This is totally the final push I need to finally try this FCEUX thing for myself.

See also: Super Mario Bros. mouse control hack (now included with the FCEUX emulator)

[Via Auntie. I pulled this single link out of a huge roundup of interesting Super Mario and other hacks — recommended reading.]

tags / fceux / lua / pulsewave / jc / chiptunes

/ permalink / / 2 years ago / Comments (View)

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