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Attract Mode selling custom arcade cabs, three Game Over IV prints

Remember those neat arcade cabinets that we featured from the Attract Mode x Babycastles show a few months ago? They were painted by artists Hilary Florido and David Mauro, and featured designs inspired by shoujo manga and ’80s beat’em-ups, respectively.

Both of the cabinets — originally sticker club machines before these attractive make-overs — are now for sale on Attract Mode! They’re a bit pricey at $1,200 each, but you would be buying “a centerpiece from a watershed moment in NYC’s game-oriented history.” You can see a couple more shots of the setups and other related stuff I’ve been meaning to talk about after the break.

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tags / arcade / attract mode / babycastles / ec / game over / game over iv / gaming

/ permalink / / 11 months ago / Comments (View)

Lest you forget, here’s a Game Boy illustration by Paul Alp to remind you. Whatever this game is, it’s a jerk!

Buy: Game Boy games

See also: More Game Boy posts, What is the optimal way of playing Pokemon?

[Via Paul Alp, Gamefreaks]

tags / paul alp / fanart / game boy / game over / ec

/ permalink / / 1 year ago / Comments (View)

Super Blanka Bonk” by Team Macho, from the Game Over 3 art show. There’s so much I love about this: the oversized woodgrain reproduction of a Super Nintendo cartridge, the use of a (simulated) cartridge label to display a dramatic fight scene (with no hint of a title except at the top of the label), and the inclusion of my man Bonk.

What I don’t like about it is the $750 price tag. Not that I don’t think it’s worth it — I just can’t spare that kind of scratch for a giant fake game cartridge.

[Via Attract Mode]

tags / team macho / super blanka bonk / giant robot / game over / jc

/ permalink / / 1 year ago / Comments (View)

“Adventures of Wizard Davey Crockett Jr.” by Kazimir Strzepak (click for larger, dusty image). Since the Game Over art show is kicking off tonight at Giant Robot San Francisco, I thought I should finally get around to sharing this piece I purchased at last year’s exhibit.

According to legend, this piece and two others — “Black Barrel Roll” and “Facetious Dungeon 3-D” — are based on Virtual Boy titles that were actually in production but eventually cancelled, likely due to the system’s monumental failure. It’s a believable myth, considering the artist that produced these works as a Nintendo tester!

I asked Kaz about it, however, and he says he’s always wanted to design his own game, and so he produced these fantasy titles for the art show. Someone at Nintendo should really pay attention to these ideas; I want someone to make Adventures of Wizard Davey Crockett Jr.!

Even though the piece I have isn’t based on an actual unreleased title, I love the playfulness of it — the robot cat boss, the Wario-like Davey Crockett hero, and the UI elements. It also uses three glass panes inside with different elements painted on each, giving it a very 3D/Virtual Boy effect. It’s one of the few video game related tchotchkes I allow to populate my office.

Kaz is debuting another curious piece at Game Over 3 tonight, a 3D replica of the Ikari Warriors title screen. It has an interactive element, allowing you to twist a knob that will make the figures turn outward and make a ticking noise that simulates the sound of machine gun fire:

You can check out Kaz’s new personal site here. Here’s some info on Game Over 3 if you plan to visit it tonight or some time in the next four weeks.

See also: Why you need to visit Game Over/Continue

tags / adventures of wizard davey crockett jr / kaz strzepak / giant robot / game over / virtual boy

/ permalink / / 1 year ago / Comments (View)

Altered Beast re-imagined by Paul Hornschemeier (click for a lager version). As silly a concept as this is, I bet it would be 100x more fun than the actual Altered Beast game. You can see or buy this video game-inspired piece and many others at next week’s Game Over 3 show.

See also: Asmik’s Famicom port of Altered Beast,

[Via Paul Hornscheeier]

tags / game over / giant robot / garfield / fanart / altered beast / paul hornschemeier / ec

/ permalink / / 1 year ago / Comments (View)

Katamari Damacy’s Prince, Gauntlet’s Wizard, and Mario by Jeremy Tinder. All four of these pieces will appear at Giant Robot SF’s “Game Over 3” show, which kicks off next week. You can see more artwork and a flyer from the event at GameSetWatch.

I attended this show last year (in between GDC and a rushed drive to Simi Valley for my cousin’s wedding) and it was fabulous, so I’m really bummed I can’t make it this time around. I should get around to posting the Kazimir Strzepek piece I bought from the show last year; apparently, he’s contributing more art for “Game Over 3”.

L.A. gallery Las Cienegas Projects is also running a neat exhibit titled “Trail of Broken Heart” (a clever title and the name of a Dragonforce song), which features Legend of Zelda items brought to life by Sky Burchard.

Sky’s friend Jonathan Bilski posted some great photos from the show (and disparages “Game Over” in his write-up) on his blog. I love the Magical Boomerang!

See also: Two more Game Over 3 pieces by Jeremy Tinder and Theo Ellsworth

[Via Jeremy Tinder]

tags / game over / katamari damacy / mario / gauntlet / jeremy tinder / fanart

/ permalink / / 1 year ago / Comments (View)

Two pieces by Jeremy Tinder and Theo Ellsworth, for the recently announced Game Over art show, making its triumphant return at GDC week. Man, between Gamma 4 and the conference itself, March 9-13 is gonna be one for the history books! The show itself will take place on the 12th, at the Giant Robot Store. And no doubt we’ll be getting even juicier nibbles as the show approaches.

[Via Brandon Boyer]

Guest post by Matt “Fort90” Hawkins

tags / guest / fort90 / game over / jeremy tinder / theo ellsworth

/ permalink / / 2 years ago / Comments (View)

Castlevania “Game Over” music collection. Perhaps even more interesting than the “Vampire Killer” comparison! What the hell is going on with Castlevania Legends’s music?

In response to this video, user troysson81 posted this remix of the Castlevania Chronicles tune:

Dear world: more hip-hop reinterpretations of Castlevania!

tags / castlevania / game over / konami / jc

/ permalink / / 2 years ago / Comments (View)

Tiny Review: Octopounce

Created by Anna “Auntie Pixelante” Anthropy (Mighty Jill Off) and artist Saelee Oh, Octopounce was one of four indie PC games that debuted at the ARTXGAME portion of Giant Robot’s Game Over/Continue? show last April.

As Offworld’s Brandon Boyer mentions in his preview of the ARTXGAME titles, Octopounce was the only piece with an actual name. It was also the only game of the bunch that I tried out, as the other developers worked on their games up until the last minute before the show kicked off, as artists tend to do. Not that I should talk, considering I’ve put off this review for a month!

Octopounce allows up to four players to work with or against each other to catch the fish (and other sealife or birds) around them. Gulping a fish rewards you with “a blossom of sparkles” and makes your octopus brighter.

Four details that are fab:

  1. The octopodes doze and drift in the sea, waiting for you to pick up a controller and rouse them. Even if only two players are around, they can bounce off the snoozing cephalopods’ heads to grab the fish.
  2. Oh’s serene, cerulean backdrop and Anthropy’s pale squiggling sprites make a for a terrific scene to leave displayed on your monitor. It’s artwork (and a digital aquarium) that awakens as a game with a button tap.
  3. Dozens of messages scroll at the bottom, some with instructions (“Hi, Green! Jump and catch fish!”), others inviting more players or describing the action (“Caught one!”, “Green is the brightest right now!”).
  4. The ghostly swimmer that floats across the screen.

Two details that are butt:

  1. I might recall this incorrectly, but the bouncing sound effects are reminiscent of Sonic the Hedgehog vaulting from a spring, which isn’t an issue itself, but hearing it so many times became annoying.
  2. As with the other ARTXGAME pieces, Octopounce was available to the public for only one night! Organizer Adam Robezzoli, however, said a month ago, “It is possible that the games will be playable sometime in the future.”

Score:

  • The most fun multiplayer game I’ve played all year (the only other multiplayer games I’ve played in 2009 are Resistance 2 and Jason Rohrer’s Between). My wife really enjoyed it, too!

See also: Tombed, Tiny Review: Calamity Annie

tags / auntie pixelante / artxgame / game over / octopounce / saelee oh / giant robot / review / ec

/ permalink / / 2 years ago / Comments (View)

Instruction manual for Calvin & Hellen’s Bogus Journey, the ARTXGAME game created by Derek Yu, Hellen Jo, and Calvin Wong for the Game Over/Continue? exhibit. These were available (as was a chance to play the game) this weekend at the Stumptown Comics Fest in Portland.

Here’s a look at the interior:

[Via Attract Mode]

tags / game over / calvin & hellen's bogus journey / derek yu / calvin wong / hellen jo / jc

/ permalink / / 2 years ago / Comments (View)

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