9 posts tagged hacks
The Last Promise (previously known as Tactics Universe), a Fire Emblem hack released last week. Since Fire Emblem: Awakening isn’t due to release for 3DS in the West until next year, why not play this fan-made GBA hack of Fire Emblem 7: Blazing Sword in the meantime?
I can’t vouch for the quality of its plot or the project itself, but project head Blazer has worked on this for more than four years, dropping in a completely new storyline, new characters, new graphics, new music, etc. Learn more about The Last Promise and download the hack here.
Import: Fire Emblem: Awakening See also: More Fire Emblem news, media [Via Romhacking.net]
The Legend of Zelda: Skyward Sword hackzzz. The new Zelda Wii game isn’t due to release for another two weeks, but people are already hacking its content! In this image for example, you can see Link exchanging his green tunic for a blue and purple outfit. Swag.
This was all made possible by a leaked demo of the game that escaped from a recent European trade show and appeared online last night. People have been breaking down this thing in all sorts of ways, ripping its music tracks, using cheat codes to access different areas, and just getting an early taste of the game.
GBAtemp member Doombringer even whipped up a private tool that allows him to edit textures and models, and even create custom dungeons. Nuts!
Preorder: Legend of Zelda: Skyward Sword (Nov. 20)
See also: More Legend of Zelda posts
Metroid Super ZeroMission, a hack for Super Metroid (SNES/SFC) that adds Zero Mission-style graphics, an extra Zero Mission-inspired map, and more.
This preview video with its metal mix of Metroid’s music has been out since 2009, but Japanese coder SB just completed and put out the hack recently — download it for free here. You’ll need a copy of the the Japanese Super Metroid ROM to play it, though…
When I first saw this, I thought it was a Super Metroid hack of Zero Mission — which would be awesome for portability’s sake — and not the other way around. Someone with time/hacking abilities should get on that!
Buy: Metroid games
See also: Lots more Metroid posts
Team Twiizers shows off a Sudoku (DSiWare) exploit for running homebrew on a DSi. Wow, an actual reason to buy Electronic Arts’ Sudoku game! You might want to grab it now for 200 points before Nintendo pulls it.
From what I can gather, this is not for playing pirated retail or DSiWare software. It’s a “savegame hack” similar to what Team Twiizers has released in the past for the Wii, allowing you to load homebrew games and apps from an SD Card, no flashcart required.
The group explains, “Exploiting DSiWare is interesting because in DSi mode the DSi SD card slot is accessible, the whole 16MB RAM is available, and the CPU is clocked 2x higher than DS-mode.”
The hack has severe limitations at the moment, as it’s unable to run homebrew using FAT, touchscreen and audio only work on apps using the latest libnds, and, uh, other technical things that I don’t understand. It’s neat to see advancements in the DSi homebrew scene, though!
[Update: And a day later, Nintendo has pulled the game from both its U.S. and European shops]
Preorder: Nintendo 3DS (March 27, $249.99)
See also: More homebrew news
Guyver (X.B.M.) has released a new “anti-censorship” patch for Golgo 13: Top Secret Episode restoring elements that were altered for the NES game’s U.S. release.
Unlike the Japanese version, our English copies of Golgo 13 pitted the professional assassin against the Drek empire and its leader Smirk, instead of Nazis led by Adolf Hitler. A few references to the Third Reich remain in the American edition, like the clearly Hitler-esque cyborg final boss and the mission document with a swastika icon, but this patch also brings back the Nazi references in the game’s text.
[Note: NSFW image after the break]
A chance encounter at Golden Sun’s Hyrule Bridge. Atrius posted this video last year to demonstrate his homebrew editor for GBA RPG Golden Sun: The Lost Age, but I didn’t get around to watching it until this afternoon.
Since Nintendo and Camelot are taking their time releasing new media and details about Golden Sun DS, I figured this might be a good distraction for the Golden Sun fanboys who are desperate to see anything new done with the series.
There’s a chance that Nintendo will bring this Golden Sun DS to E3 in a couple weeks (if the project is still alive); just expect news for the game to be buried under dozens of announcements, trailers, and screenshots for higher priority titles… like Pikmin 3.
Preorder: Golden Sun DS
Proof of concept: DSi mode homebrew hacking.
Team Twiizers, the group that kicked open Wii’s homebrew and piracy scene, posted this demonstration of its progress loading unauthorized code through a DSi-enhanced game (Ubisoft’s Classic Word Games), showing off its logo as a neat “Hello World”. According to one of the team’s members, the microcontroller is not required for the hack.
While users can already load homebrew and commercial games on the DSi using DSi-compatible flashcarts, the software will only run in “DS mode” and cannot access the system’s unique features, such as its two cameras. Perhaps this hack will advance to the point of enabling coders to develop games and apps that can use the camera?
[Thanks, Ric! Via HackMii]
NSFW: Manga Girl Custom Yellow Game Boy with pro sound mod, hacked and personalized by Bonbourney.
See also: Game Boys with Pro Backlights
NeoGAF poster Mama Robotnik posted an intriguing collection of fan-made projects/hacks redesigning cassic 8-bit and 16-bit titles with new stages, bosses, and mechanics! I’ve never even heard of some of them, like Brutal Mario and Sonic the Hedgehog 2: Long Edition.
The Legend of Zelda: The Seeds of Time, which you can watch a bit of above, uses the Super Mario World engine to create a new The Adventure of Link-style game. Surprisingly, it doesn’t look bad at all!