No Big Ben mech, uzis for Henry Hatsworth
Speaking with Nintendo Power about Henry Hatsworth in the Puzzling Adventure, EA Tiburon’s Kyle Gray noted several things that were cut from the platformer/puzzler hybrid, like jetpacks, uzis, and the Big Ben mech:
“We knew we needed a mech sequence — it’s practically a law in games these days — and for some reason, Big Ben just popped in there.
For me, the Big Ben mech sequence is where the game originally got its character, but we decided to cut in the end. Luckily, there are several other exciting sequences that still retain the feeling of the original.”
Here’s the mech sequence from an early Hatsworth prototype that Gray showed off at GDC earlier this year:
Apparently, the eponymous English explorer can still summon an “indestructible steam-powered mech.”
See also: Henry Hatsworth boxart
tags / big ben / kyle gray / ea tiburon / henry hatsworth in the puzzling adventure / nintendo power / ec















