DS/3DS Release Dates & Sales // Tiny Cartridge Stickers For Your Games!

Trailer for Mightier, a puzzle/action PC game best experienced with a printer and a webcam.

I really love Mightier’s concept, and could see this working on the DSi with its external camera (the printed sheets would be challenge, though). It also seems like there are a lot of great multiplayer opportunities for a title like this.

Here’s a recent Q&A I conducted with one of the game’s developers — I prodded him a bit on 5th Cell’s Drawn to Life, which has a similar draw-your-own-hero feature, so it’s not completely DS-unrelated!

tags / ratloop / mightier / igf / pc / ec

/ permalink / / 3 years ago / Comments (View)

Trailer for 24 Caret Games’ Retro/Grade.

It’s a PC shoot’em-up played in reverse! Players have to dodge rearward lasers while catching their own shots.

Retro/Grade also features rhythm game elements, in that the timing of the lasers is based on the music’s beats, and players can choose to play with a guitar controller and move their ship around the lanes by hitting fret buttons.

You can read a Q&A I conducted with one of the programmers behind the Independent Games Festival finalist over at Gamasutra.

See also: Snapshot trailer, Osmos trailer

tags / retrograde / 24 caret games / igf / pc / ec

/ permalink / / 3 years ago / Comments (View)

Trailer for indie PC game Snapshot, an interesting platformer with photography elements.

Obviously, the Yoshi’s Island look is intentional:

“We knew Snapshot should be a vibrant, picturesque environment almost out of a storybook. It was natural that we looked to Yoshi’s Island as a source of inspiration. It has always stood out in my mind as one of the most beautiful games across the board.”

You can read more about the game — an IGF finalist — and its development in this recent Gamasutra interview I conducted with creators Kyle Pulver and Peter Jones.

See also: Osmos from Hemisphere Games

tags / igf / gamasutra / snapshot / yoshis island / indie / pc / ec

/ permalink / / 3 years ago / Comments (View)

IGF finalist Osmos, from Hemisphere Games.

This PC title might look a lot like Nintendo and Skip’s Orbital/Orbient games (with Asteroids-like controls), but it has some unique features that you won’t find in the GBA/WiiWare releases — like matter-ejection propulsion, time-warping, and intelligent orbs with their own AI personalities, like the Scaredy.

You can read my interview with Osmos’s designer at Gamasutra or download a demo from Hemisphere’s site.

tags / eddy boxerman / osmos / hemisphere games / pc / igf

/ permalink / / 3 years ago / Comments (View)

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