10 posts tagged jaleco
Ninja Jajamaru-kun 3DS trailer
Hey, this looks really cute! All bouncing on statues, making enemies flip around, etc.
Those are very tiny sprites, though, maybe a bit hard to see on an actual 3DS. Ninja Jajamaru-kun: The Secret of Fire Dragon and Princess Sakura is out in Japan on June 20. Nobody’s picked it up for localization yet, or at least nobody’s announced it yet. That could change when influential tastemakers like Tiny Cartridge talk about it, though.
Ninja Jajamaru-kun: The Secret of Fire Dragon and Princess Sakura
Hamster Corp. has revived not only the Famicom Ninja Jajamaru-kun series on 3DS, but the abandoned 2006 DS game, from the look of it!
This looks a bit janky, but I’m very interested in a new cute ninja platformer, especially when the original is the game that most directly inspired Robot Ninja Haggleman from Retro Game Challenge.
SCROLL issue 8 is Loaded with Jaleco info
Somehow Ray Barnholt keeps coming up with SCROLL issue themes that I totally didn’t know I was desperate to read about. For the latest issue, it’s an exhaustive history of Jaleco, from Naughty Boy to WizMan’s World. Accompanying the huge cover feature is a great article about the Guild01 games, a look at the Model 2 collection, and more.
So, yeah, you should read it. As always, it’s $5 for a PDF and $13 for a printed copy. And while you’re reading things Ray’s written, or about things Ray’s written, here’s a great Game Center CX piece.
After five years of the Wii’s Virtual Console, I know better than to get my hopes up for the 3DS iteration in any meaningful way, but I’m happy in general to have a new method in which to buy old stuff. And I’m happier that it seems like it’s going to start off nice and esoteric.
Two Game Boy titles by Jaleco, Fortified Zone and Avenging Spirit, have been rated for 3DS release by the ESRB, suggesting they’ll be out not too long after the arrival of the eShop. Avenging Spirit is a sidescroller about a cute ghost who possesses gangsters:
And Fortified Zone is a top-down action game, kinda like Commando or the on-foot parts of Blaster Master.
They’re both my favorite kind of Virtual Console game: the kind I haven’t played before!
The theme to the NES game Robowarrior (Bomber King in Japan) with percussion played on a Boss DR-880 drum machine. At least, that’s what I think is going on here. Dude’s tapping buttons on that thing, and awesome-sounding music is coming out.
Robowarrior is a sort of Bomberman-like top-down action-adventure, produced by Hudson. It looks so much like Bomberman, but it’s not really a Bomberman game. Although I guess Hudson blurred the line gameplay-wise years later by giving future Bomberman games adventure modes instead of just self-contained levels. And calling it “Bomber King” in Japan is pretty confusing.
See also: Bomberman posts
[Via Famicom no Neta]
Early image of Cooly Skunk for SNES. If you ever wondered why the PlayStation platformer Punky Skunk looked so much like an SNES game (that is, if you’ve ever thought about Punky Skunk at all) — it was!
Unseen64 says that “The project was probably canned for the 16 bit system because of the new Playstation and Saturn consoles, that “killed” the SNES / Mega Drive (Genesis) market.” The game is a lot more interesting now that I’ve seen this unreleased version.
An apparent email from Jaleco CEO Takayasu Kato to My Game Flash blogger Jin regarding Etrian Odyssey III's one-month delay to early April.
See also: Etrian Odyssey III trailer
Puchi Puchi Virus's Octopache will NEVER FORGET.
I’ve struggled to come up with a reason to post about Puchi Puchi Virus now that the puzzler is actually out and not in some limbo state in which we post weekly updates about how it’s never ever ever going to release.
Maybe the reason why NIS America kept delaying the game was to add new goofy names for its patients like Naru Crow (with his companion Sasu Kerrot), Mr. Miya Grape, and Adam Sangler. I’m really not making these up.
Maniac Mansion had a surprisingly okay NES port by Realtime Associates. The HG101 blog (which I didn’t know about!) points out that before this NES version came out, Jaleco did its own port for the Famicom. It didn’t turn out quite as well.
The characters are all mostly identical, cutesy sprites. The soundtrack is gone, as is any scrolling that you’re used to in the NES version. Also, there’s a Japanese post box outside of the house. I guess the Japanese audience wouldn’t understand putting outgoing mail in the regular mailbox? Now that I think of it, I haven’t had a regular mailbox in years. Maybe Jaleco had a point.
I could easily make an excessive eBay shopping list based only on inferior ports of good games. If I were in charge of putting LucasArts stuff up on Steam, I’d be sure to include oddities like this in addition to the “classics.” Although the version of Indiana Jones and the Last Crusade up there now is previously unreleased, so they’re doing quite a bit better than expected.
For that matter, selling its old catalog of adventure games in any way is a lot better than I expect from LucasArts.
Background video from Stepping Selection, a Japan-only Dance Dance Revolution knockoff from Jaleco. I almost feel bad posting this now, following the sad news about Jaleco — but stuff like this and Irritating Stick is part of why I love(d) the company.
[Via Fort90, who we like a lot too!]