33 posts tagged kickstarter
Retro Magazine funded ⊟
Super late on this, but Retro Magazine is a new retrogaming print mag up on Kickstarter now. It just passed its $50,000 goal and is heading to stretch goal land. If you want to get in on funding, it’s open until tomorrow.
It boasts an all-star lineup of basically EVERYBODY you’ve ever read about old games from! Except for me. Which is fine. They even found some old EGM people who I haven’t heard about in years! What I’m saying is some of the people writing about retro games are kind of retro.
Hyper Light Drifter is coming to Wii U ⊟
It’s also coming to PS Vita! So at least it will be on one handheld. Heart Machine will also release this to other platforms like PlayStation 4, Mac/Linux/Windows, and Ouya, if you prefer playing on those things. It looks like a great game — you can get a copy for just $15 if you throw a pledge at its Kickstarter, which ends in a day.
BUY Wii U, PS Vita, upcoming games
River City Ransom Underground Kickstarted ⊟
River City Ransom Underground, Conatus Creative’s sequel to the NES classic, has passed its Kickstarter goal of $180,000 CAD. It hasn’t quite hit the $280,000 required for Vita, or the $320K for Wii U/3DS.
So I was skeptical about this game at first (more so than other Kickstarters even) but there’s reason to have some faith in this. First off, it looks pretty good. But also, Double Dragon/Renegade creator Yoshihisa Kishimoto is on board as a creative consultant, and animator Justin Cyr (Scott Pilgrim, Wizorb, being a cool guy) is on the team as well.
Here’s the cancelled GBA Shantae ⊟
WayForward is doing a marathon streaming event as its Shantae kickstarter closes. One of the games the developer played on the stream was… the unreleased, unfinished Game Boy Advance Shantae game! The archived video above includes a surprising amount of gameplay. So cool! So unusually open.
I heard there was going to be more unreleased stuff shown, but I’m not sure if it’s been streamed yet. The stream runs until 10am PDT, basically right now!!! (when the kickstarter ends!)
BUY Nintendo 2DS and 3DS/XL consoles, upcoming games
Super early Mighty No. 9 footage ⊟
It’s all placeholder art, and it’s just a test of the Unreal Engine that Inti Creates will use to make the real game, but this is an early, early, early indication of what Mighty No. 9 might look like.
With just over a day left, the 3DS and Vita versions are still over $400,000 away (as of writing). It could still happen! This thing has been a moneymaking machine.
BUY Mega Man, MM25, upcoming games
We have four days to get Mighty No. 9 on 3DS and PS Vita ⊟
All we need to do is raise $900,000 more to hit the Kickstarter project’s new $3.5 million stretch goal. We can do this, guys.
Found this awesome fan-made GIF here, by the way.
BUY Mega Man, MM25, upcoming games
LA Game Space games available now ⊟
LA Game Space Kickstarter backers got a wonderful email last night, with a link to downloads for many of the indie games created for the campaign. They’re not all done yet, but what is done is, so far, pretty rad.
I haven’t gone through the whole set yet, but Party Time! Hexcellent!’s Electronic Sweet-N-Fun Fortune Teller, Adam Saltsman & Keita Takahashi’s ALPHABET, and Steve Swink’s Inputting are already worth the time. Those last two, along with Kieran Nolan’s Control, make an interesting group, as they all play with the idea of control schemes/keyboards in oddly literal ways.
Don’t worry, I’m not just an ass for talking about games you can’t get: LA Game Space has opened up a direct donation page, so you can get the game pack without having contributed to the Kickstarter! Well, starting tomorrow, so I guess I’m still an ass for one day.
Developer Different Cloth is returning to its rhythm game roots with a sequel to Lilt Line, the game about tilting to thread a line through bumpy, brightly colored tunnels to the beat of original music.
While the original was released on WiiWare (by Gaijin Games!) and iOS, Lilt Line Too is intended for handhelds from the beginning, with an iOS release planned and Android and PlayStation Vita versions a possibility. The Kickstarter seeks £15,000 to make the iOS version a reality; I certainly wouldn’t mind seeing it on that Vita screen. The new game features original music by ill.gates, and, judging by the screens, some crazy perspective shifts.
I was a huge Lilt Line fan, so I couldn’t resist asking creator Gordon Midwood a few questions about this sequel.
Shantae: Half-Genie Hero now coming to Vita* ⊟
Pretty excited to have an official reason to post about this game on our handheld game site! It’s going to look nice on that screen. Or the Vita 2000’s other screen. Or the Vita TV’s your screen.
*if it gets funded!
BUY PS Vita, upcoming games
Shantae: Half-Genie Hero being Kickstarted ⊟
So I’m a full day late on this, but that’s life with babies. I still wanted to point out WayForward’s Kickstarter drive for Shantae: Half-Genie Hero, a sequel to the GBA/DSiWare/etc. series due for Wii U, PS3, PS4, Xbox 360, Xbox One, and Steam.
The early screens already look incredible, featuring background work by Gigi D.G. of Cucumber Quest fame (and artwork by WayForward’s reliably excellent artists!)
$15 or more will get you a copy of the game, but if you have an extra $10,000 kicking around, you can attend a wrap party for the project and receive a sealed copy of the first Shantae.
Big week for cool Kickstarters! It’s weird to think that a WayForward Kickstarter and a Kickstarter for a “Mighty” game happened within days of each other, but WayForward didn’t make the “Mighty” one.
Poor MegaMan is never gonna get off that moon ⊟
Thanks, Capcom. At least Inafune is working on something very Mega Man-esque, and his project Mighty No. 9 just hit its Kickstarter goal of $900,000 goal. Now fund that thing some more, so we can get a Wii U version and maybe a handheld edition somehow. And read Christian’s excellent piece about our hopes and expectations for Mighty No. 9!
BUY Mega Man, MM25, upcoming games
Hopes, expectations for Inafune’s Mighty No. 9 ⊟
[Capcom veteran Keiji Inafune astonished everyone last night by unveiling a new action platformer meant to carry on the spirit of the Mega Man series he once helmed. Tiny Cartridge contibutor and Gamasutra blog director Christian Nutt shares his thoughts on the project and its promise in this piece reprinted from his blog.]
I woke up today to a very interesting surprise. Keiji Inafune and Comcept announced Mighty No. 9, a new game in the vein of Mega Man, and a Kickstarter campaign to fund that game — which is the even bigger surprise.
Let’s face it. One way or another, when Inafune left Capcom, Mega Man died. And I think a great number of people wanted to see Inafune bring Mega Man back to life, somehow. This is obviously the closest he can get. And it’s exciting. Along with my Mega Man-loving fiance, I’ve already backed it. And it’s trending super well so far — as I write this, the campaign has raised well over $500k, and the U.S. — which probably has the most Mega Man fans, hasn’t even been awake for most of its first day. At this point, it’s a sure bet to exceed its goal and head into the stretch goals.
Japanese developers, for a lot of reasons, have not yet flocked to Kickstarter. I think those of us who truly love classic Japanese games have been enviously eyeing the Wastelands and Torments (nothing wrong with those — I just never played the originals so have no nostalgia) and have been hoping for the same sort of thing, and here we go. Finally.
I want to write, though, about my expectations and hopes for this project a little bit.