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Angry Kirby gets a figure ⊟

After years of making super expensive Metroid and Zelda pieces, First 4 Figures is now turning its attention to Kirby — the company plans to release a whole line of super expensive figures based on the pink guy.

The first one is a 16-inch “Sword Kirby”, which will feature a limited edition (850 made) version with a light-up power effect for $240. The standard edition (2,000 made) is a bit less fancy without the LED on the sword’s power effect, but that one will only set you back $220. Both are available to preorder now and will release in the first quarter of 2015.

BUY Kirby: Triple Deluxe, upcoming releases

"Wispy Wallop" Kirby shirt by Ashley Davis ⊟

Remember like two days ago when I said that Fangamer’s gloomy, spooky Castlevania shirt was something I wanted to wear on my body? Well, this Kirby shirt by Ashley Davis is vibrant, colorful, and adorable, and I also want very badly to sport this look. 

I’m versatile.

BUY Kirby: Triple Deluxe, upcoming releases
  • Source fangamer.com

Captain Falcon and Kirby acting the fool ⊟

Captain Falcon’s booty game is out of control. Nintendo put out 100+ screenshots of the new Smash Bros. this morning, focusing on recently announced fighters Robin, Captain Falcon, and Lucina. You can check them out all here, but I don’t understand why you need to see anything else after that Captain Falcon booty pic. Real talk, looks like he stuffed two basketballs in his pants. Not sure how anyone is going to be able to pay attention to their battle when he starts bouncing around.

PREORDER Super Smash Bros for Wii U/3DS, upcoming releases
  • Source neogaf.com
Marth looks different… ⊟
This mysterious pink puffball in the mask… could it really be the legendary hero Marth? But… isn’t that also Marth standing next to him? Gods, I’m so confused! The image are via these Famitsu scans. Note the lack of visible feet!
Okay, that’s a lot of Marth. I can’t account for the mystery pink Marth, but Lucina seems to be somewhat clone-like in play compared to OG Marth, which Masahiro Sakurai explains in this translated column:

"Lucina uses the same techniques as Marth, a fighter with whom I’m sure most of you are already familiar. I even went so far as to make their strength, speed, and special attacks almost identical.
However, what sets Lucina apart is the fact that the strength of her attacks is uniform along the blade. Marth’s playstyle emulates the elegant swordplay of a fencer by dealing more damage when he strikes with the tip of his blade, but the damage Lucina deals is evened out. Thus, I think Lucina will be much easier than Marth for novice players to play with.”

He says tweaked characters like that play differently enough to earn their own slot, unlike simple alternate costumes like Wii Fit trainer. “When two such similar characters function in an even slightly different manner, I give them a separate spot on the roster since that will affect battle records and whatnot.”
PREORDER Super Smash Bros for Wii U/3DS, upcoming releases

Marth looks different… ⊟

This mysterious pink puffball in the mask… could it really be the legendary hero Marth? But… isn’t that also Marth standing next to him? Gods, I’m so confused! The image are via these Famitsu scans. Note the lack of visible feet!

Okay, that’s a lot of Marth. I can’t account for the mystery pink Marth, but Lucina seems to be somewhat clone-like in play compared to OG Marth, which Masahiro Sakurai explains in this translated column:

"Lucina uses the same techniques as Marth, a fighter with whom I’m sure most of you are already familiar. I even went so far as to make their strength, speed, and special attacks almost identical.

However, what sets Lucina apart is the fact that the strength of her attacks is uniform along the blade. Marth’s playstyle emulates the elegant swordplay of a fencer by dealing more damage when he strikes with the tip of his blade, but the damage Lucina deals is evened out. Thus, I think Lucina will be much easier than Marth for novice players to play with.”

He says tweaked characters like that play differently enough to earn their own slot, unlike simple alternate costumes like Wii Fit trainer. “When two such similar characters function in an even slightly different manner, I give them a separate spot on the roster since that will affect battle records and whatnot.”

PREORDER Super Smash Bros for Wii U/3DS, upcoming releases

Kirby 3DS accessories are so adorable ⊟

My finger is hovering over the “add to cart” button on that pouch featuring Kirby, Whispy Woods, and friends. Or it would be if I weren’t writing this. The card case, hard covers, and the other Nintendo 3DS pouch are pretty great too. Via NintendoTweet.

BUY Kirby: Triple Deluxe, upcoming releases

Kirby Fighters Z, Dedede Drum Dash Z escape from Triple Deluxe

Nintendo and HAL are expanding Kirby Triple Deluxe’s minigames into standalone 3DS eShop releases in Japan. Copy ability fighting game Kirby Fighters Z has all the powerups from the main game (Beetle and Bell only available if you have Triple Deluxe save data), along with new stages and boss fights.

Rhythm game Drum Dash Z has 7 new stages, more hazards in stages, and unlockable masks. Maybe it’s better than the original… 

Both will be out in Japan July 23, for 750 yen each. Via 4Gamer.

BUY Kirby: Triple Deluxe, upcoming releases

Kirby and the really pretty Wii U game ⊟

So… it’s a sequel to Canvas Curse and it’s in this amazing Claymation style? Yeah, I’m down with this Kirby and the Rainbow Curse stuff (2015). I didn’t realize that Kirby + craft material would be the magic formula, but it is! 

Watch the animation on the Whispy Woods in the trailer after the break, y’all.

Read more

Dream Zine up for sale ⊟

In case you were anywhere else on Earth during TCAF, you can now get the adorable Kirby’s Dream Zine, curated by Ashley Davis, from Fangamer. It’s 88 pages of cute, drawn by a bunch of Kirb-lovin’ artists.

How good is this thing? Well, there’s a pretty cool Dream Zine Tumblr – all the art here didn’t make it into the book. So I’m guessing the book is pretty dang spectacular.

For more on the Dream Zine (and Kirby), listen to our TinyCast with Ashley!

BUY Kirby: Triple Deluxe, upcoming releases
  • Source fangamer.net

So many cute, stackable Kirbys ⊟

Sleeping Kirby! Bloated and uncertain Kirby! American Kirby! Ensky will release this set in Japan on July 25 for ¥2,376 (around $23).

BUY Kirby: Triple Deluxe, upcoming releases
  • Source amazon.co.jp
TinyCast 031 - Kirby Enthusiasm - Tiny Cartridge

TinyCast 031 - Kirby Enthusiasm

Tiny Cartridge • TinyCast

TinyCast 31! Ashley Davis joins us to talk about all things Kirby, including the new Triple Deluxe and her upcoming Dream Zine project. We also surprise ourselves by freaking out about Pokemon Art Academy!

No episode notes this week; please understand.

Direct download (MP3, 30 MB) / RSS
Follow us on the iTunes Store! Leave a nice review! :o)

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Review: Kirby Triple Deluxe ⊟
Kirby Triple Deluxe has almost certainly been in the works since the early days of the 3DS. It’s absolutely loaded with 3D gimmickry – stuff going in and out of the screen with all the subtlety of those old 3D Three Stooges shorts. These days, nobody really puts in the effort to sell the “3D” aspect of the 3DS, and the arrival of the 2DS has all but deprecated the feature anyway. So this game must have been made before the world cooled on 3D.
Triple Deluxe is also really beautiful and polished, another point suggesting that it’s been cooking a while. 

The 3D gimmick is the distinguishing feature here that makes Triple Deluxe stand out from previous Kirbies. But it’s not an annoying 3D gimmick, and doesn’t rely on stereoscopic stuff at all. Like Mutant Mudds, Triple Deluxe takes place on two planes, one in the foreground and one in the background, and you can travel between them with special Warp Stars placed throughout. Not only does this look cool, it adds an interesting bit of complexity to the level design, along with the enjoyable tease of visible treasure just out of reach in the other plane. 
image via Maxxie
Stuff also flies in and out of the screen, like enemies, environmental hazards and the occasional splattered Kirby. The creatures in Kirby’s world are simple, and therefore scale really well. The whole thing just looks nice!
It plays “nice” too. Well, thanks for reading my professional, expert review, everybody! Okay, kidding, I’ll try to be a bit more coherent than that. What I mean is that Kirby has a bajillion copy abilities, as usual, and he has just SO MANY moves that he can do with each. Dash moves, air moves, charge moves… it’s like a fighting game. It’s no surprise, by the way, that there is a local multiplayer fighting game mode in which you can face off against other Kirbies using chosen copy abilities!
Let’s use one of the new ones, Bell, as an example. Kirby can swing handbells in a combo attack, throw them out as projectiles (a few different kinds of projectiles, for that matter), and launch an area of effect attack that sends sound waves out on either side. 
The fact that there’s so much to do with each ability, all of it feeling totally different, makes it inherently rewarding to play the game. It’s just fun to pick up a new ability and learn it.
image via I Heart Nintendo
There’s a super special ability called “Hypernova” that pops up in specific places, and turns Kirby’s eating power into a ridiculous vortex, allowing him to devour enemies, bosses, buildings, scenery, etc. 
I complained about the super abilities in the last Kirby game, and how they made it feel pointlessly easy. Hypernova is a lot more satisfying than that, partly because it’s used in really funny setpieces (like eating a pile of enemies through an enormous crazy straw) but partly because it’s not an instant kill switch, but rather a mechanic. Kirby’s Hypernova is used to destroy tons of enemies, but also to move huge objects around levels, like putting a giant snowman head on a snowman body.
In general, I think this is emblematic of the main difference between my experience with this game and with Return to Dreamland. The Wii game just felt too easy to me, and not just in the traditional, expected Kirby way. It felt like I was floating through the game totally unobstructed. 
Whereas Triple Deluxe offers, if not difficulty per se, enough friction that I actually feel the impacts of all those fun attacks I want to use, enhancing the fun. It may be a distinction only in my head, but it’s real to me. Whatever intangible difference there is between these two (very similar games), it led to one being kind of a blah experience and the other being my favorite traditional Kirby to date.
I smiled through every play session. Even the few times I died! And after I finished the game, I felt just lovely, refreshed. Like I’d taken a nap and had really vivid dreams.
MaxxBUY Kirby: Triple Deluxe ($5 off!), upcoming releases

Review: Kirby Triple Deluxe

Kirby Triple Deluxe has almost certainly been in the works since the early days of the 3DS. It’s absolutely loaded with 3D gimmickry – stuff going in and out of the screen with all the subtlety of those old 3D Three Stooges shorts. These days, nobody really puts in the effort to sell the “3D” aspect of the 3DS, and the arrival of the 2DS has all but deprecated the feature anyway. So this game must have been made before the world cooled on 3D.

Triple Deluxe is also really beautiful and polished, another point suggesting that it’s been cooking a while. 

Read more

Angry Kirby: The TV ad ⊟

This “epic” TV commercial makes Kirby seem super tough and destructive, and makes Kirby: Triple Deluxe seem like a God of War campaign or something.

I mean, yeah, he eats a bunch of stuff, but everything else I’ve seen (and every other Kirby game) suggests it’s going to be bright and happy, leisurely paced, and cute. 

BUY Kirby: Triple Deluxe, upcoming releases