84 posts tagged meta
TinyCast: Number one in the hood, G ⊟
I just wanted to thank you all for listening to the TinyCast and helping us take the top spot in iTunes’ New & Noteworthy chart for podcasts about Video Games! Our placement fluctuates every day or so, but it’s up there right now, so idgaf, we poppin’ bottles and plannin’ the parade.
It’s been fun to produce these, and we appreciate you sticking around while we figured things out over the last dozen episodes. We’ve improved the show a lot since we started, updating our recording setup for better quality audio, adding killer intro/outro music from Crying, putting the damn thing on the iTunes Store, and getting more comfortable with each other.
If you haven’t listened to the TinyCast yet, please try it out — I think anyone who enjoys our site will have fun with it. Still, it’s odd to see that enough people like it to propel the show to the top of this (admittedly specific) list.
We’re hoping to get a picture of just who accidentally stumbles upon our little website day after day, and so we’ve created a tiny survey. I promise the questions aren’t very hard, and you won’t spend more than a few minutes of your life answering them!
After the survey closes next Sunday (October 13), one lucky participant will receive a Tiny Cartridge sticker pack and maybe something else nice. Thank you so much for helping us!
On building a video game canon for my family ⊟
Since the birth of my twins, I have an infinite supply of more pressing concerns than their future video game habits, but I admit it’s something I’ve given thought to in a rare idle moment. In a few years, I’ll slowly begin introducing them to media, including the video games around which I’ve built my life. And, because I think too much about everything, I’ve wondered how exactly to do it. What do you use to introduce children to the medium of video games? There are different approaches depending on your goals, and on your philosophy.
What do you think of our podcast? ⊟
The #Week of Tiny is over, and we’re still picking and contacting winners for the giveaway, but maybe you could help us out one more time while some of you are still in a commenting mood?
We’re interested to hear your impressions of TinyCast so far — if you haven’t listened to it or if you stopped listening to it, why? What do you like about it? What do you hate about it? What do you wish we’d do with it? Basically, what would make it a better podcast?
By the way, if you hadn’t seen it yet, we’ve finally set up our podcast RSS feed and we’re now on the iTunes Store! If you have a moment, we’d really appreciate it if you loaded up our podcast in iTunes and left a kind review!
Why does Tiny Cartridge suck? ⊟
We’re giving away a bunch of stuff as part of our birthday festivities! If you’d like to get in on these prizes, all you have to do is answer our #WEEK OF TINY questions to help us make the site better.
Tonight’s question: "What can we do to improve Tiny Cartridge?" Comment or reblog your answer about how we should stop posting dumb GIFs, or should reblog more, or should eat butts, whatever — we’ll pick the best responses at the end of the week and reward them with free games and more.
The Week of Tiny! Get some free stuff! ⊟
To celebrate our little site’s fifth birthday, we’re giving away some fun stuff we’ve accumulated over the years. All you have to do to enter is answer the #WEEK OF TINY posts/questions we’ll post over the next few days.
Today’s question: "What do you visit/follow Tiny Cartridge for?" Leave your answer in our comments or a reblog to enter — make sure they’re substantive/not forgettable, as we’ll pick out our faves/winners this Sunday.
So what are we giving away? For starters, a Pokemon Megapack (7+ DS/3DS games, shirts, and more), a Monster Hunter 3 Ultimate Minipack, Tiny Cartridge pins/stickers, and whatever else we manage to find in our closets. You can’t even find/buy a few of these items anywhere.
Yes, we’re counting comments from our birthday post yesterday, and the contest is open to all countries (though some games are region-locked). Make sure to use a real email address when commenting so we can contact you — naturally, we won’t share it with anyone because we aren’t terrible people.
Five Years of Tiny Cartridge ⊟
Though it feels both like we’ve always been here and like we just started doing this, today is the fifth anniversary of Tiny Cartridge, a site founded when three people sought the freedom to post even more pointless DS stuff that wouldn’t fit on the niche DS site they worked for.
So much has happened in the past five years: we’ve made countless awesome friends, met childhood heroes, appeared in several games (well, Tiny did), and built a huge community with the best readers anyone could ask for. All these wonderful things happened because we decided to start a Tumblr half a decade ago, to write about and share the things we love.
And during that time in our personal lives, we’ve bought houses, traveled all over the world, produced four actual human babies (two from co-founder Alisha, and twin girls from JC this year!), enjoyed exhilarating highs to make us forget the depressing lows, and basically just had the best time ever — a lot of that is thanks to the beautiful women in our lives, Alexis and Mary.
Thanks for tuning in and being a part of it all. We have a Week of Tiny planned that we hope you’ll enjoy. Please look forward to it!
It is time…
Tiny Cartridge’s favorite Tiny Cartridges of 2012!
This year was a crucial one for handheld game systems, a statement year even. Tablets and smartphones continued to make their case as the rightful successors to the portable gaming throne, and so the onus was on handhelds to argue their relevance in this mobile era, if not through sales (real talk, PS Vita’s hardware numbers aren’t going to get it done), then through the quality of their software.
It wasn’t enough for the 3DS and PS Vita to deliver enjoyable games in 2012; this new handheld generation needed to separate itself from the last, setting new standards in their visuals, online services, and concepts’ creativity. Fortunately for us, portable game developers met that challenge, and gave us a year of platform-defining titles — even the ports kicked the butts of their big-screen counterparts.
Below you’ll find our favorite 3DS, eShop, PS Vita, and PSN games that helped make 2012 a killer year for handheld fans (presumably you’re one of those fans, since you follow this site). Oh, and we have plenty of GIFs too, of course! I say “of course” because a lizard hijacked this Tumblr, and threatened to blow it up if we don’t meet a weekly quota of animated images. Please excuse the loading time!
Welcome to the new Tiny Cartridge!
By now you’ve probably noticed that some things are different around here – things that have been the same for the last four years. Eric spent all of Sunday implementing our new site design, by the talented Cory Schmitz. We’re pretty happy about it!
We’ve got image dimensions that make sense in 2012, a wider text area to save your scroll wheel, an “Upcoming Releases” page that we’ll likely update consistently this time, and a new responsive design that fits your screen no matter how you resize your browser window – or what kind of device you load it up in. Even Tiny got a makeover!
We’re still working on stuff, so if something looks wonky or doesn’t seem to work right, follow this simple two-step procedure: 1) forgive us and 2) let us know!
Someone made a tiny appearance in They Bleed Pixels, the gothic lolita action-platformer from Spooky Squid Games. I heard a lot of great things about this when it released for PC last week, but now that we know Tiny is in it, it’s safe to say They Bleed Pixels is Game of the Year material.
I’ve no idea what compels people to drop Tiny into their games, but we’re super appreciative that they love him enough to do it, and can’t thank them enough for it. We actually have a few other Tiny games we’ve been meaning to mention here… We’ll get to them really soon!
Buy: Tiny Cartridge sticker packs for DS/3DS
See also: More Tiny posts
[Thanks, Rich and everyone who sent this in!]
"Videogame culture store" Attract Mode has evolved into “video game collective” Attract Mode, a group site featuring contributions from luminaries Adam Robezzoli, Matt Hawkins, Cory Schmitz, Maré Odomo, Daniel Rehn, Derek Yu, Tiff Chow, Steph Thirion, Paul Levering, Paul Owens, Asif Siddiky, Phil Fish, Ted Martens, Zach Gage, Evan Shamoon, Superbrothers… and us?! I think I speak for both of us when I say we’re proud and vaguely confused to be among such brilliant company.
The store is back as well, now managed by our friends at Fangamer. It features items like the Spelunky Minis (which I’ll be buying as soon as I can afford), Cory Schmitz’s Faraway t-shirt, and the DS/3DS sticker packs we produced with Maré Odomo!
For more Attract Mode-ness, check out the Fangamer Versus Attract Mode party at PAX, featuring Super Time Force!
Meteor Night, the fake game by us and Ashley Davis made for My Famicase Exhibition 2011, is the inspiration for three separate entries in the "A Game By Its Cover" indie development competition -– probably because we kind of actively lobbied for people to use it.
All three ideas sound amazing!