133 posts tagged namco bandai
First Pokken Tournament trailer ⊟
So far, Lucario is in, Machamp is in, Blaziken is likely in… Pikachu, the original starters, and probably a bunch of other starters (Greninja or no sale) also seem guaranteed for this arcade fighter from Namco Bandai, based on their popularity. Who else are you hoping to see in this when it hits Japanese arcades next year? The release of an English trailer so quick, by the way, is a good sign that this will receive an overseas release eventually.
Anyone else playing Disney Magical World? ⊟
I almost forgot it came out late this week, but this launch trailer reminded me. What does everyone think about it so far? A suitable replacement for Animal Crossing: New Leaf? Nintendo seems to think so — it sent out an email last night to people who have registered New Leaf that read in its subject line, “You played Animal Crossing, now try this new game”.
Here are a bunch of AR cards from Japan that you can scan to get free stuff in Disney Magical World (e.g. furniture, outfits).
The new Game Center CX game looks great ⊟
So, even though GCCX3 and apparently the GCCX feature film are both disappointing, at least the series’ fans are making up for it with productions like this and the GCCX2 translation. The latter is coming along nicely, and that group’s lead Aaron Chmielowiec says he’s interested in eventually translating Namco Bandai’s retro minigame collection for DS, TV Game Exam/Our Video Game Exams! I’ve heard that game isn’t too great either, but it’s a DS import I never expected to see a translation for.
Tales of the World: Reve Unitia coming to 3DS ⊟
Weekly Shonen Jump has revealed a new Tales game for 3DS, called Tales of the World: Reve Unitia. There aren’t many details yet, but it seems to use the same world and characters as the Android game Tales of the World: Tactics Union (from which the above art originates).
I’m not the guy to tell you about Tales games, but my understanding is that the Tales of the Worlds series involves crossovers between other Tales games. This one (and Tactics Union), according to ANN, has Natalia Luzu Kimlasca-Lanvaldear from Tales of the Abyss, Meredy from Tales of Eternia, Yuri Lowell from Tales of Vesperia, and Jade Curtiss from Tales of the Abyss.
Game Center CX 2 fan translation update ⊟
I just wanted to remind you that this project is still alive, and it looks like the team is making a lot of progress with the adventure game that stymied previous fan translation efforts. Make sure to follow and participate in this GBAtemp thread for updates and a chance to share your opinions on how the localization should be handled (there’s a debate going on right now on how to handle references to pachinko).
Maybe it’s the year of Arino? We have a this fan translation, feature-length film, and a new game coming out in 2014 (the latter two for Japan)!
Beep boop: Project X Zone for $19.99 ⊟
Another notable 3DS deal on Amazon! You’re getting, like, less than a penny per character in this massive crossover SRPG. The gifting season does crazy things to game prices, hence all the sale posts lately.
Other hot deals right now:
- Mario and Luigi: Dream Team - $29.99
- Adventure Time: Explore the Dungeon Because I DON’T KNOW! - $19.99 (not the best game but cheaper than usual)
- Regular Show: Mordecai and Rigby in 8-bit Land - $19.99 (same)
- Holiday Walking Dead Vita Bundle (with 3 PSN games) - $189.99
- Tearaway (PS Vita) - $19.99
- PlayStation All-Stars Battle Royale (PS Vita) - $10
Pic is via Chris!
The places you’ll go in Game Center CX 3 ⊟
I’ve made my opinion clear on Game Center CX: Arino in District 3's art direction (for its meta-game at least), and these screenshots do little to budge me from that initial assessment. That said, I love the variety of areas in the city you can visit and play games at.
As with Game Center CX 2, you and Arino can leave your house for a change of scenery, visiting other locations to find games to play. In addition to a game shop and arcade, you can head down to a toy shop, a mom-and-pop candy store, a model kit shop, and a department store roof (Japanese department stores often have amusement/kid stuff on their top floors).
Those different places offer various events/challenges you can complete for their games. And as you clear challenges and progress through the story, years pass and the city changes (this all takes place in 1980s Japan). For example, your school bans its students from going to the arcade in the mid 80s, and specialty game shops begin popping up in the late 80s.
Game Center CX 3 releases in Japan on January 23 — nope, no North American release plans yet, if ever. Yay, region locking.
Tiny Galaga cabinet made from a DS ⊟
One DS Lite, one copy of Namco Museum DS, and … a ton of work later, redditor button-masher created a miniature arcade cabinet. I’d like to direct your attention to the tiny coin door, with its tiny lights, and the exquisitely miniature little joystick. Amazing. (Via @Greenspeak)
So I’m worried about Game Center CX 3 again ⊟
Not because of the minigames — those are actually looking better than they initially seemed. It’s the screenshots of young Arino and his friend playing games and going around town. I don’t know what G.Rev is thinking with this art style, but it doesn’t have the charm of the first two GCCX releases. It’s like Ray Barnholt said, this looks like a knock-off of the older games. :o/
As for the minigames, here’s what I like: Wing Hero has a gimmick that lets you blow on the mic to save your plane from crashing, Saurus Boy appears to be a fun platformer in the vein of Demon Returns (from GCCX2), the maze game has a curious hidden treasure thing going on, the falling blocks thing reminds me of an even more retro The Incident, and BreakShoot seems very Windjammers-ish.
We have Game Center CX 2 & 3 news! ⊟
Here’s what we now know about Game Center CX: Arino in District 3 (that’s the subtitle according to Siliconera): it releases in Japan on January 23 as a retail title — it will even have a limited edition package that will be revealed at Tokyo Game Show next week.
And remember how we were a little worried that the initial set of revealed GCCX 3 minigames looked hella basic? It turns out that there will be 15 minigames in the final release, so some of them are bound to be more complex, right? Some of them will even have versus multiplayer, and the main game will feature a town map with places you can visit to play games (e.g. like at a candy shop or arcade), if Duckroll’s details are to be trusted.
Oh, and we have stuff to report on with the fan-translation for Game Center CX 2! So, Aaron Chmielowiec (Aaron in Japan) just swooped in and decided he was going to get things done, and already appears to have made significant progress. I’m not sure how this affects the original fan-translation team’s efforts, but that project stalled some time ago. Aaron now seems to be facing the same roadblock with GCCX2's adventure games that the team hit.
“Translating the game is no problem; a lot of it is already done, and English logos have been made too,” says Nina Matsumoto, who worked on the fan translation with the original team. ”The hard part is hacking the game. Apparently the story adventure game is encoded in a way that makes it virtually impossible to dump the text? Or something like that.”
Anyway, idgaf, I’m doing the Dhalsim dance (GIF credit to Valanirii).
First look at Game Center CX 3! ⊟
Arino visited G.Rev’s office to check on the team’s progress with Game Center CX 3 for 3DS, and he even tried out a couple of its retro-style games in his TV show’s latest episode (Shadow of the Ninja challenge).
The first game he tried out was a Mario Bros. style platformer — the gimmick is that your wizard hits blocks and gets enemies to fall into them. He also played Wing Hero, which looks like a Sky Kid-esque horizontal-scrolling shoot’em up. And we caught a glimpse of another platformer, a maze game, something that looked like foosball, and some other Atari-looking joint. Credit to MitsuMaple for these shots!
Yeah, these all look simple, but you’ll remember the original Game Center CX/Retro Game Challenge from IndiesZero started off with some hella basic titles. That one ended up with eight games total, while its sequel featured 14 (including variations of Rally King, Haggleman, etc.). Oh, and we haven’t heard anything about a Western release yet..