23 posts tagged new super mario bros
The last New Super Mario Bros. 2 DLC packs are out
One of the $2.50 packs is a set of three “Impossible” levels, which you can sample in the GIFs above. As you can see, they’re not messin’ around — these stages are sincerious. There’s also a pack of “Mystery Adventure” courses with lots of hidden and alternate paths. Jeremy Parish has a great breakdown of the two sets, as well as some thoughts on the evolution of New Super Mario Bros. 2’s DLC
eShop brought out the Christmas HAM early, by the way, with more than a dozen releases (new games and downloadable editions of retail titles). You can see the list of titles, plus a calendar for upcoming games on this handy page.
Oh, and Nintendo TVii should be out now for Wii U, along with its accompanying Reggie Asks roundtable interview with the app’s developers.
Thanks for the protip, Nikki!
I hope Miiverse is home to more hilarity like this, and I wish the same for the unofficial Miiverse Tumblr where I found these images. I’m kicking myself over not being the one to start this site.
Buy: New Super Mario Bros. U
See also: More New Super Mario Bros. U posts
With all the coins in New Super Mario Bros. 2, picking up extra Mans should be no challenge, but what’s a Mario game without a few infinite lives tricks? It’s not much of a Mario game, to answer your question. Or my question. Or whatever, it’s a question, and it’s answered now.
I have videos of these feats. Let’s start with World 2-4:
Back when Nintendo introduced its Virtual Console service, when we were naive, starry-eyed fools, we had dreams of the company running all sorts of promotions for classic titles to celebrate new releases for favorite franchises. … We didn’t see much of that.
But the eShop’s transformation into a download platform to be reckoned with in recent weeks has changed that! As part of eShop’s efforts to go HAM all summer long, Nintendo will run a whole month of sales for old Mario games leading up to New Super Mario Bros. 2’s release:
- July 26 - Aug. 1: Super Mario Bros. - $3.99
- Aug. 2 - Aug. 8: Super Mario Land - $2.99
- Aug. 9 - Aug. 15: Super Mario Land 2- $2.99
- Aug. 16 - Aug. 22: Mario’s Picross -$2.99
Hello, new world.
Preorder: New Super Mario Bros. 2 (August 19) Find: Nintendo DS/3DS release dates, discounts, & more See also: More New Super Mario Bros. 2 news, media
[Image via Yan]
New Super Mario Bros. 2 commercials, featuring Silver Luigi and being a jerk to Mario. The more I see of this –- and, real talk, the more giant Boos I see –- the more I actually want to play this. I haven’t been actively, fervently anticipating it, just thinking “oh yeah, that looks fun” every time I see a trailer. Maybe I should keep that up, and just be surprised and delighted when it is released in a month!
Preorder: New Super Mario Bros. 2 (August 19) Find: Nintendo DS/3DS release dates, discounts, & more See also: More New Super Mario Bros. 2 news, media [Via Nintendaan]
These 10 minutes of New Super Mario Bros. 2 analysis are sure to point out a number of things you might have missed about the upcoming 3DS game, like the return of Paragoombas or the introduction of Red POW Blocks.
For a New game, this sure has a lot of throwbacks to SMB 3 and Super Mario World — which I’m not against.
“Gold Lakitu makes it rain” by Brandokay (click for a larger image). The cloud’s shades say “deal with it”, but its bottom lip is all “dat currency overload.”
Preorder: New Super Mario Bros. 2 (August 19) Find: Nintendo DS/3DS release dates, discounts, & more See also: More New Super Mario Bros. news, media
New Super Mario Bros. 2 supercut detailing what the 3DS game will be all about, created by Duncan Robson.
While the game’s focus is on collecting coins — which can be quite gratifying if previous Mario games are any proof — the more I see of this game, the more it’s become clear just how much of New Super Mario Bros. 2’s design targets the pleasure center of the brain.
Watch this trailer again to see what I mean. It’s packed with so many satisfying scenes: series of slopes that you can slide down on your butt, pipes that you can lob fireballs into and that spit out coins, thrown shells that travel for miles while knocking out enemies and leaving a coin trail, walls of bricks that you can break in seconds, flagpoles that double your coin count if you jump on their tops, and coin boxes that act sort of like Super Mario Bros. 3’s delightful Goal Panels. Also, coins coins coins.
New Super Mario Bros. 2 artwork, featuring SMB 3-style blocks and the return of the clown copter deal from Super Mario World. I love these big landscape pieces Nintendo is doing for Mario games now. I also love how ridiculous all the new gold-plated enemies and powerups are. Look at Gold Lakitu in his gold cloud! How would that even work? Is it vaporized liquid gold?
Preorder: New Super Mario Bros. 2 (August 19) Find: Nintendo DS/3DS release dates, discounts, & more See also: More New Super Mario Bros. news, media [Via Nintendo Life]
I don’t think New Super Mario Bros. 2 — or at least what Nintendo showed of it last week at E3 — was anything like what people expected from the 3DS sequel.
And that’s distressed more than a few who hoped for a new Mario experience representing the DS-to-3DS generational leap, something on the level of Super Mario World. Instead, the game looks pretty much like New Super Mario Bros., except with a mess of coins:
“Each level is littered with gold as coins rain down from overhead pipes, trails of coins are left behind special gold enemies and gold pipes transport Mario into coin-filled caverns. It’s up to players to collect as many coins as possible throughout their adventure.”
It’s an odd gimmick, one that I don’t see anyone getting thrilled about. Where’s the excitement in collecting coins? Where’s that “new” feeling promised in the title?
Excellent playthrough of New Super Mario Bros. 2’s full E3 demo. Props to NintendoWorldReport, which you can always depend on for the best hands-on footage of Nintendo games at trade shows and events, no doubt.
Great New Super Mario Bros. U playthrough of all three E3 demo stages. I’m sure some will complain about the assist blocks and enemy neutralizing from the GamePad holder, and consider it playing the game in easy mode.
But I think it will be nice to be able to play some co-op New Super Mario Bros. without eventually yelling at your partner over them killing you accidentally (or maybe on purpose!), and thanking them for saving you instead.
Preorder: Wii U stuff See also: More of Tiny Cartridge's E3 coverage [Via NintendoWorldReport]