13 posts tagged smealum
The New 3DS hasn’t locked out homebrew ⊟
In this proof of concept video, Smealum demonstrates that his imported New 3DS can still be modified to run his unreleased homebrew launcher. For those of you who haven’t followed these developments, the French coder intended to launch a Homebrew Channel for the original 3DS but delayed the release to ensure its compatibility with Nintendo’s new hardware. His hack is particularly interesting because it’s purportedly incapable of loading pirated 3DS games.
Smealum notes, “Unfortunately, this [demonstration] was the easy part, and getting everything else running will be insanely tedious and take a fair amount of time (a few weeks, by my estimate). So essentially, this is a nice step forward; we’re still on track, and things are looking positive! But we’re not quite there yet, so sit tight.”
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3DS Homebrew Channel delayed ⊟
No big surprise here — at least with the rational among us — that coder Smealum has postponed the Homebrew Channel’s launch due to the upcoming release of the New 3DS. The hack promises to enable both new and old 3DSes to load homebrew apps/games (not commercial or pirated software), and could eventually circumvent the handheld’s region-locking.
But waiting until he has the updated hardware in his hands to test before releasing the hack allows Smealum to not only ensure the new system won’t lock out the Homebrew Channel, but also potentially find a way for the hack to tap into the portable’s additional power.
"I’ve worked way too long and hard on this to throw it away," says Smealum. “This exploit is our best chance to get a look at the new 3DS coming out in one month. Using this as an entrypoint … gives us a fighting chance to defeat whatever new shit might be in there.”
Smealum doesn’t expect to delay the release into 2015. The 3DS Homebrew Launcher image above, by the way, is a mock-up from Soully.
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3DS Homebrew Channel imminent ⊟
French coder Smealum is preparing to release a 3DS Homebrew Channel hack for 3DSes soon! Here’s why this project is awesome:
- It works on the latest 3DS firmware, unlike previous hacks that require outdated versions from a year and a half ago
- This will not load commercial or pirated 3DS ROMs, only homebrew applications and games (though it will be able to run emulators like this SNES one for 3DS)
- It will support North American, European, and Japanese systems
- While Smealum hasn’t implemented region unlocking yet, he says "playing games from other region[s] should almost definitely be possible" — I expect this will be with imported cartridges, not ROMs
Smealum has previously said that 3DS owners will not need to use a flashcard to get the exploit to work. Much thanks to @gemesisDev for the photo above and to Octopus for the extra info.
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Newer 3DSes hacked for homebrew, not piracy ⊟
Up until now, if you wanted to run unauthorized code on a 3DS (e.g. load homebrew, play pirated games, bypass region-locking), you needed to procure a system without any firmware updates newer than v4.5, which released 15 months ago. But in this new video, hacker Smealum demonstrates an exploit he’s uncovered that runs in v6.3 (released six months ago) and potentially current firmware.
While Smealum doesn’t want his work used for piracy, he says that’s not an issue with his SSSpwn exploit, as by it’s nature the hack can’t be used for that:
"It’s the sweet spot that gives us just enough to get awesome homebrew code running in arm11 user mode, but not enough to break the system bad enough to let anyone do whatever the hell they want. As such, I personally have no qualms with releasing the exploit into the wild."
Smealum hasn’t released it yet, as he doesn’t want to “burn such a nice [vulnerability]” when it’s possible the hack can work with current and even future 3DS firmware. He’s hoping to give other reputable developers/hackers a crack at the exploit, though, so they can create 3DS homebrew dev tools.
Here’s 3DS homebrew loaded on a custom channel ⊟
Between hackers finding a way to disable the 3DS’s region lock, and people seeing their handhelds “bricked” when using modified launchers on flashcarts (as is required for the mentioned region-lock hack), it’s a busy month for people using Nintendo’s portable in unauthorized ways.
And here’s another development! Famous 3DS hacker Smealum can be seen in this proof-of-concept video loading homebrew software (Yeti3D adapted to work with the touchscreen, circle pad, and 3D screen) on a 3DS through a custom channel he’s created.
Smealum explains why this is a big deal:
What you can do with a hacked 3DS ⊟
You might have heard about someone uncovering Pokémon XY's hidden legendaries lately, mostly finds from homebrew developer (Aperture Science, Minecraft DS) and 3DS hacker Smealum. He’s done some fun stuff with the custom — and unreleased — firmware he cooked up for his 3DS, too.
While 3DS flashcard makers focus on updates like multi-game support and firmware spoofing to make piracy more convenient (their region-locking circumvention is impressive, though), Smealum has hacked useful non-piracy stuff into his handheld, like the ability to take 3D screenshots from anywhere, including on the system menu and inside any game.
Now that we know it’s possible, I’m extra annoyed that every 3DS game doesn’t have this in-game screenshot ability (the PS Vita has this, by the way). It worked fantastic in Animal Crossing: New Leaf, so why isn’t it in Ace Attorney: Destinies? Why are the only user screenshots in Pokémon XY available from photo spots?
We shouldn’t need to shell out $250+ to get unauthorized capture boards installed just so we can take in-game screenshots of our Pokémon and share them with our friends online.
Homebrew 3D Portal DS is out ⊟
Aperture Science, a homebrew project adapting Valve’s Portal series for the DS, is now available to download and play with its first public release. As you’ll see in the “test chamber” footage after the break, this is a totally different beast from StillAliveDS, that awesome 2D homebrew game based on the same series.
This new release comes from Lobo and Smealum — you’ll recognize the latter name from his work on the old but impressive Minecraft DS project. The team admits that Aperture Science is “very buggy and incomplete,” but this release should be “mostly playable” and include 14 stages, plus an on-board level editor.
While we wait for more news from the 3DS hacking front, the DS homebrew development scene continues to put out the occasional release, like this impressive prototype inspired by Portal. By the way, someone also put out a 2D Portal remake for DS several years ago, and it was pretty awesome!
The French coder behind this project, Smealum (who you might remember for his work on the Minecraft DS project), says PortalDS is “nowhere near playable yet,” but that he’ll eventually add other updates including audio. You should note that the above video was shot with an emulator, so you’ll see some graphical glitches not present in the actual game.
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One of the biggest problems with homebrew projects for the DS or any problems, especially those run by a single person, is they’re too often put aside as the developer moves on to other interests or obligations.
That’s what happened to the unauthorized Minecraft DS game we’ve been covering, as coder Smealum has announced that he needs a break from the project:
"I just wanted to let you all know that from now on the project is officially ‘on hold’. The reason for this is that I’ve lost all motivation to push it any further for the time being.
And this isn’t really about me having school again; I’ve done this with pretty much all of my projects: I work hard on it for a while, and then it just kind of sits there for a few months… until I get back to it and finish it. So, don’t expect any updates for a few months (at least weeks) as I won’t be working on this (I haven’t touched the code since version 310811).
And before anyone says I should release the source code, I want you all to know that I have considered it and decided against it for the time being. As I have said already, I do plan on releasing the source code eventually, just not before I feel I’m done with the project.
This is merely a break (hopefully) and at any rate the code is in no state to be published at this point in time. … I hope you all understand, I’m very sorry about this.”
At least there’s still Lumikha/Luacraft! Oh wait, that hasn’t been updated since July 25…
See also: More Nintendo DS homebrew
Homebrew coder Smealum just posted a new public update for DScraft, the unauthorized adaptation of Mojang’s Minecraft for Nintendo DS. He’s actually put out a number of new builds in the past several weeks, but those were available to only closed beta testers.
There’s a ton of features introduced since that first public demo, including dynamic water, a dynamic lighting system, cave generation, an inventory, and more.
Now all we need are some enemy mobs! Oh, and an update for Lumikha/LuaCraft, the other homebrew DS project obviously inspired by Minecraft, but in 2D like Terraria.
See also: More Nintendo DS homebrew
Screenshots of DScraft, the unofficial Minecraft adaptation for DS, with texture packs (click for kinda larger images).
While Smealum continues work on this homebrew project, the fans taking part in its closed beta test are creating these texture packs to pretty the game up. It’s this kind of community involvement that really help build momentum and keep development going — that’s why I’m always calling on dudes to support other homebrew efforts like Lumikha/LuaCraft and a number of fan translations.
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See also: More Nintendo DS homebrew
DScraft beta test footage. Development continues on the two homebrew, Minecraft-inspired DS projects — here you can see plenty of additions Smealum’s added since the first rudimentary release, like basic controls, torches, texture pack support, new block types, and more.
Smealum hasn’t put out a public release showing his progress with DScraft so far, but you can see more of what he’s added in this recent fanmade trailer.
The other Minecraft-style DS project, Lumikha (formerly LuaCraft), which more resembles Terraria with its sidescrolling 2D presentation, is also coming along nicely, though I think it really needs more attention so French developer Fantasix will continue to work on it.
I can’t wait until both projects start adding enemies, as the hostile world of Minecraft's Beta always appealed to me more than the safer Classic version.
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See also: More Nintendo DS homebrew