23 posts tagged success
There’s a Touch Detective rhythm game now ⊟
The Touch Detective franchise has a lot more to do with looking at a bunch of Funghi mushrooms than solving mysteries at this point. For example: Osawari Tantei Ozawa Rina: Nameko Rhythm (Touch Detective: Funghi Rhythm) has you tapping note icons on the touchscreen… all of which are Funghis.
BUY Nintendo 2DS & 3DS/XL, upcoming games
"Something’s wrong with Funghi today…" ⊟
I gotta play these Touch Detective games. That’s a gap in my DS knowledge for sure. And I want to be caught up for the eventual localization of this game, Touch Detective 3 (right? Right? Atlus?)
We see what you’re doing, Touch Detective 3 ⊟
Success’ DS adventure game series is famous for Funghi, a character who looks suspiciously phallic (and who became a sensation in spinoff iOS games).
Now the antagonist of Touch Detective 3 is a banana man. I don’t think this is a coincidence.
…or maybe it is, and the character designer doesn’t realize what is happening. The whole game is a giant Freudian slip.
BUY Nintendo 2DS & 3DS/XL, upcoming games
Touch Detective: Funghi’s Big Breed trailer
This 3DS puzzle game spinoff’s trailer appears to have been posted back in December, but this is my first time seeing it. As with all things Touch Detective related, I kinda think I should mark this NSFW…
Zoo Keeper gashapon shot by Eva (click for larger image). Oh god, these are soooooooooooo kaaahhhh-uuuuute. Even the Hitler-mustache guy — I want to own him!
I did a quick search on the Googlebutts, and I found these on sale at PowerAnime for $3.99 each, and an expensive $29.99 for the entire set of characters and animals.
Speaking of this addictive puzzler, I tweeted this a while ago, but have you seen the game’s ending, which reveals a “surprisingly sorrowful story”?
Buy: Zoo Keeper
Squishy Tank U.S. boxart. I really want to squish one of these little guys! It amazes me to no end that Natsume decided to bring this to the States, a match-three puzzler from Success Corp. based on the Yawaraka Sensha (Soft Tank) Flash animations.
According to JC, the series is about “adorable baby tanks who are simply too cuddly and delicate for war”:
Along with its puzzle mode, the DS title offers minigames with NGPC-style graphics and customizations for your marshmallow tank (e.g. a bandage for its poor head).
Preorder: Squishy Tank ($19.99, March 31st)
See also: Mamegoma (bean seal) DS Lite pouch
New copies of The Dark Spire are now only $4.99 at GameStop and EB Games stores. $4.99!
I feel sorry for Atlus — despite its efforts to make this super hardcore game attractive by throwing in a soundtrack CD (the music is fab), there’s just no way the company attracted more than a handful of gamers with this first-person dungeon crawler.
The Dark Spire's spartan boxart wasn't doing the game any favors either. Look at how fast its price dropped after releasing just last April! This is why we'll never see any of those Wizardry DS releases in the States. :o(
I was looking forward to Tokyo Beat Down for real, the way most people look forward to games about guys in space helmets making blood come out of guys in different space helmets. The reason is that I love brawlers. I didn’t think they could make a Final Fight-style game that was too repetitive for me, but I underestimated Tamsoft’s ability to not be very good.
Three details that are knockouts:
- Whenever you complete a level, the game announces that “YOU BEAT THEM DOWN!” This is true no matter what the objective of the level is. Interview bystanders? “YOU BEAT THEM DOWN!” Find a bomb? “YOU BEAT THEM DOWN!”
- Lewis Cannon, the character you spend the most time controlling, is a violent, kind of dimwitted asshole who is obsessed with both justice and fighting. In other words, the character’s personality helps explain why just about every situation is resolved by punching a bunch of guys. Also he’s full of weird one-liners.
- Somehow, despite the story being flimsy, ridiculous, and jokey, I started to care about the Beast Cops. That’s the sign of fantastic writing.
Three details that are beat down:
- Everybody walks with the same weird loping, hunched-over posture. Tamsoft knows how to keep costs down.
- The throw is completely invincible. As soon as the animation starts, you are impervious to all damage, including rockets, and you knock down everyone even remotely nearby. I could have just shown some damn restraint and not spammed that move, but it was there and sometimes I got desperate.
- There are maybe five different varieties of enemy, and they’re only superficially different. They all use the same tactic: stand just out of reach and shoot at you.
Score: One four-hit combo that only connects twice. The gameplay is endlessly repetitive, but the writing is so damn sparklingly good that you’ll endure it through one full playthrough.
Tokyo Beat Down footage. I don’t even care that Nintendo Power rated this game a 6. I don’t expect a brawler to get glowing reviews these days anyway.
More footage can be seen at Atlus’s YouTube channel.
Preorder: Tokyo Beat Down
What? European publisher DHM Interactive has picked up Ninja Studio’s DS fighting game Windy x Windam, to be released in May. No idea if it’s any good, but it’s got Izuna and Shino from Izuna: Legend of the Unemployed Ninja in it, so that’s got to be good for something (where “something” = “lots of dialogue about breast size”).
Look for Atlus to pick this up for the US if anyone does: they’ve published both Izuna games, and a ton of other Success stuff, including the upcoming Tokyo Beat Down.