The 3DS Potential of Hugo Cabret

Along with seeing the terrific Muppets film over the weekend, I caught Martin Scorsese’s new flick Hugo. I knew next to nothing about the movie going in*, other than scant details teased in commercials, so I was surprised to receive a pair of 3D glasses with my ticket, and delighted by how well the stereoscopic effect worked with the production, both technically and thematically.
I devoted a few words to the potential of 3D used thoughtfully in games not too long ago, and this is one of those rare cases when those tricks of depth considerably improved a film. Hugo is the first movie I’ve seen since James Cameron’s Avatar in 2009 that can make that claim, and it has the advantage of having an excellent story that brings together a clever orphan, broken automatons, and the wonders of the early film industry.
tags / 3ds / ec / films / gaming / hugo / martin scorsese / movies / nintendo 3ds / paramount / thq
















