17 posts tagged virtual boy
Street Fighter II: Hyper Fighting on Virtual Boy ⊟
This is nuts. Mr. Anon created and posted a playable demo ROM of Street Fighter II: Hyper Fighting for the Virtual Boy (modding a fighting engine created by M.K.). How is this possible? Wait, is this actually possible?
Yes, somehow. Video proof:
Virtual Boy album art
I missed this last year, but this is the cover for a neat CD from a neat duo that shares the same name as Nintendo’s red and black console. This song/video of theirs, "Memory of a Ghost", is beautiful. I love it.
I also love that someone took the opportunity to ask Nintendo’s president to bring Virtual Boy games to the 3DS Virtual Console during the company’s recent shareholder meeting. Iwata responded, “I believe your comment is that we should take advantage of our software assets from Virtual Boy, and I would like to take note of that advice for the future.”
As Christine Love mentioned, that investor is a true hero for using up his question on this request. Shout-outs also to the shareholder who spent his time complaining about the quality of Nintendo’s cafeteria. Iwata acknowledged the issue and promised to take it under consideration. God I love these Nintendo investor Q&As.
Virtual Boy 3DS XL skin by GameThemedThings
What a simple, clever way to decorate a (red) 3DS XL! Of course, one problem with Virtual Boy references is that they’re inherently limiting; not that many people are going to recognize the look…
New Virtual Boy game!: Advanced Pasta Cooking Simulator
I’m happy to post about any new Virtual Boy homebrew project, but I was extra motivated to share this one with you after reading HorvatM’s description:
"The goal of this game is simple: just cook pasta. But be very careful: your neighbors are terrorists and they want to make sure you don’t get to taste any of it. Can you cook yourself lunch while they shoot at you through the windows?"
The lost Virtual Boy version of Faceball. PlanetVB users have reportedly found and purchased a prototype of this game, and will release it as a reproduction cartridge in February for $100, as well as a free ROM.
This is basically the best idea for a Virtual Boy game. I really liked Faceball when I played it on SNES…
VIA Retro Collect, @rdb_aaa
Virtual Boy emulator running on a 3D television. Now that this has proven to be technologically possible, Nintendo has no excuse, except that it doesn’t actually want anyone to remember what Virtual Boy games looked like. Which is a good excuse.
See also: More Virtual Boy posts
Virtual Boy wigglepics! On the heels of that life-changing Pizza 3D² photo, some VideoMan fellow uploaded a set of stereoscopic 3D screenshots from Virtual Boy games.
Through a bit of wizardry, I managed to copy the MPO files to my SD card and load them on my 3DS, allowing me to see the 3D effects of these old games on the modern portable. I don’t know what it is, but I felt a headache immediately coming on after looking at them for a few seconds (I don’t have this problem with 3DS games).
The Virtual Boy’s still got it!
See also: More Nintendo 3DS news and media
[Thanks, Mike N.!]
With the Virtual Boy’s 15th anniversary for Japan having passed last week and its U.S. birthday coming up, I thought I’d take a moment to correct a long-held misconception about the maligned red and black console.
As if the system doesn’t already receive enough hate from gamers, you’ll find many online sources claiming as fact that the Virtual Boy’s failure compelled Nintendo to force the resignation of its creator, Gunpei Yokoi — also the father of the Game & Watch, the Game Boy, the WonderSwan, and several memorable NES franchises.
According to Nintendo Magic and Yoshihiro Taki, who worked under Yokoi at Nintendo and later served as president and CEO of WonderSwan developer Koto, that wasn’t the case at all:
Virtual Boy demakes of Metroid Prime, The Secret of Monkey Island, Mega Man, and some Aliens game.
Did you know this week marks the 15th anniversary of the Virtual Boy’s Japanese launch? Nintendo’s unappreciated, headache-inducing system launched on July 21, 1995 — and was discontinued less than two years later. A 3D portable system! What were they thinking?
In honor of the Gunpei Yokoi-designed console, Pixel Joint is asking its members to create mock-ups of Virtual Boy-style games for its pixel art challenge this week. My favorite submission so far is the demake for The Secret of Monkey Island, which doesn’t take advantage of the system’s 3D capabilities but still looks great!
See also: More rad Virtual Boy posts
Game Boy creator Gunpei Yokoi dropped this knowledge in the debut issue of Japanese magazine Jugemu in 1995. Obviously, he’s referring to the flawed Virtual Boy here, but this quote seemed appropriate to share on the eve of the Nintendo 3DS’s reveal.
See also: Tiny Review: Nintendo Magic
Virtual Boy TV. This Wide Boy-like device, designed by beloved Nintendo second party Intelligent Systems, allowed developers to test games on a television. The regular Virtual Boy is uncomfortable enough for me — I’d rather not have to strap one of these and a television to my face.
How interested are you in seeing Nester’s Funky Bowling super-sized? If it’s $50,000 interested, eBay awaits!
[Via GameSniped; yep, totally had GameSniped-sourced posts two mornings in a row.]
“Nintendo 3DS" by 7. What? VIRTUAL BOY is evolving!
See also: More 3DS stuff