

Along with this week’s release of Mighty Switch Force on the eShop, composer Jake “virt” Kaufman has released a downloadable soundtrack on Bandcamp, for the price of whatever. In addition to the music from the game, the download includes remixes from surasshu, coda, cancel, xaimus, and virt himself. It’s a who’s who of musicians who don’t capitalize their names.
Proceeds from the 23-track collection will go to “SHINY NEW GEAR for the WayForward music studio, so you can directly pitch in to help us put better-sounding music into each new game.”
As for, like, the actual game, I’ve barely had two minutes to try it out…
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tags / virt / mighty switch force / wayforward / nintendo 3ds / eshop
eShop is starting to become a thing! Like, somewhere you can go and get some new games. WayForward’s Mighty Switch Force will be the next big original game for the 3DS download service, with the developer revealing a North American, European, Australian, and NZ release date of December 22.
That’s this Thursday! Quick, everybody get Pushmo wrapped up! And add $6 to your 3DS.
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tags / wayforward / eshop / nintendo 3ds / jc / gaming / mighty switch forceMighty Switch Force (3DS eShop) looking great. Actually, this trailer’s a bit blurry, but the game still looks great.
You can view this in 3D either on YouTube (go to the YouTube page if this embed doesn’t work in 3D) or on the eShop. It looks much better on an actual 3DS screen!
Oh, and here are two new screenshots of Mighty Switch Force, too, for good measure.
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tags / eshop / gaming / nintendo 3ds / mighty switch force / wayforward
Lance Henriksen, “Bishop” from Aliens, playing the Knife Trick minigame in Aliens Infestation. inspired by his own character (and hand). An AVP Galaxy member met Henriksen at an event yesterday, and “gathered up the nerve to tell him about Aliens: Infestation and the Knife trick mode they put in the game.”
He reportedly enjoyed the game, and its pixelated representation of Bishop’s bloody hand on the title screen. Even in context, it must be a little strange to be handed a video game about cutting up your own hand.
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[Via @Sega]
tags / aliens infestation / gaming / jc / nintendo ds / ds / wayforward / segaNew Aliens: Infestation trailer. This has a lot of brief gameplay clips, showing various enemies, weapons, and … wait, is that dude shooting other soldiers? What’s going on there? It’s not Humans: Infestation, guy!
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[Via Escapist]
tags / aliens infestation / nintendo ds / wayforward / sega / jcProfiles for nine of Aliens Infestation’s 20 marines (click for larger versions). While none of the characters have unique attributes or abilities — Lt. Col. Patrick Steele isn’t actually playable, he’s the commanding officer guiding you through the adventure — each one has completely different dialogue and their own perspectives as you play through this DS title. Some also have alternate endings.
Out of the archetypal characters shown so far, I like tough girl Samantha “Homewrecker” Johnston and the very emo Zoe “Cutter” Kennedy the most, and will likely try to play through with the latter. Who will you be playing as?
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tags / aliens / aliens infestation / wayforward / sega / gaming / nintendo ds / ds / ec
Bishop’s knife trick re-created as a touchscreen minigame in Aliens Infestation (click for a larger image), scanned from the latest issue of Official Nintendo Magazine.
You can read a couple Aliens Infestation reviews scanned from ONM and NGamer in this AvPGalaxy thread.
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tags / aliens infestation / aliens / wayforward / sega / nintendo ds / ds / gaming / ecAliens Infestation continues to look like the most exciting Western game released for portables this fall, not just in these new images but also in the details WayForward has been feeding us through its developer diary:
“We knew early on that it was important to play up the ‘hidden passages’ aspect of the films, in order to give our creatures a believable method by which they could leap out of the floors and ceilings. So each of our game environments has two areas: the main floors, and the air ducts above and below those floors.
Players essentially ‘warp’ between the two types of areas each time they step through a hatch in the ceiling or wall. By locking the players out of standard paths, and forcing them to hop into these confined, dark enclosures (often barely tall enough to crawl through), we limited the player’s options are (hopefully) created unsettling situations.”
WayForward talks more about “creating fear” in Aliens Infestation with these hidden passages, limited visibility for hidden threats, and limited resources in this post.
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tags / aliens / aliens infestation / sega / wayforward / gaming / nintendo ds / ds / ecMighty Switch Force trailer, direct-feed and in 3D. Did you guys know that YouTube had the option to toggle anaglyph 3D display? Because I sure as hell did not. And yet, here this is, Rad Racing across your screen in 3D.
Anyway, this game looks rad. Not as much like Gunstar Heroes as I expected from the art, but a pretty interesting platformer! Wayforward’s probably going to do pretty well for itself when this comes out on the eShop, especially if the eShop release schedule continues at its current pace…
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[Via GoNintendo]
tags / wayforward / mighty switch force / jc / nintendo 3ds / eshop / gamingRad new Aliens Infestation gameplay trailer. I’m completely taken by this game, that much should be clear by now, but it’s gotten to the ridiculous point where I’m watching this clip over and over to admire silly details:
Aside from that woman seemingly disappearing around 00:17, everything here looks like the damn business. Why does this have so many dislikes on YouTube?
Preorder: Aliens Infestation (October 11)
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tags / aliens / infestation / wayforward / sega / nintendo 3ds / 3ds / gaming / ecSega and Gearboxity posted two developer blog entries for Aliens Infestation, in which the WayForward team talks about their design philosophy for the DS game, and I’m now convinced this is going to be something special.
Take this excerpt about trying to build a deep connection between players and the game’s characters/world:
“We took a long, hard look at what worked so well in the James Cameron film. And we found that it all essentially boils down to two things: love and loss. James Cameron’s recipe for success was to write the most endearing, badass, memorable action heroes ever, and then kill them off one by one. Love and loss, that’s what the film was built on, beyond all the fantastic action and inventive sci-fi visuals.
We realized a true Aliens game would only work if players got as invested in our characters as we were in Hicks, Vasquez, Apone, Bishop…yes, even Hudson. We had to make players love everything about our Marines: their weapons, their abilities, their appearance, their personalities, even their humor. So that when they died (and we’re talking real, permanent death), it actually meant something.”
WayForward, you have my heart here. If you break it, I’m not sure if I will ever be able to love again.
Preorder: Aliens Infestation
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tags / aliens / aliens infestation / sega / wayforward / gaming / nintendo ds / ds / ec
Game Night 6 features Mighty Switch Force. As always, Giant Robot’s Game Night event looks super fun, featuring a fully WayForward-themed night. This will be the first public demo of the rad-looking 3DS download game, and you’ll also be able to try the other DSiWare/PlayStation Mini games from the company! By the way, Mighty Switch Force’s 3D trailer is on the U.S. eShop right now.
And while you’re there, you’ll get to see (and probably buy) the new line of Meat Bun shirts. BE THERE September 17 at 7PM. And before that, BE HERE to RSVP.
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