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Monster Rancher 1 and 2 are back, even though CDs are not ⊟

No longer will I have to dip large lizards in salad dressing to fulfill my Monster Rancher cravings. The first two games in the series will be re-released in DX form, as a bundle, December 9.

And to anticipate your next question, yes, I thought the joke in the last paragraph was pretty bad and left it in anyway. And to anticipate the next question after that:

The Monster Rancher series originally launched with a unique feature that allowed players to use physical CDs to generate monsters in the game, with each CD having a unique ID that would spawn a different monster. This feature has been re-worked in Monster Rancher 1 & 2 DX, allowing players to search a database to find their desired CD and generate a monster from its data. Enjoy searching a vast database of songs from around the world and generating monsters based off of some of your favorite music!

Not only does this make the feature more portable, appropriate for its Switch release (it’ll be on PC and iOS the same day!) but it means I don’t have to buy a bunch of used CDs to generate monsters. Instead, someone else can do the work of figuring out what’s worth using, and tell me online.

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The Wonder Boy renaissance continues May 28 ⊟

One of the weirder recent trends is the proliferation of Wonder Boy remakes and continuations, with the latest being Wonder Boy: Asha in Monster World, out on Switch and PS4 May 28 (Steam to follow a month later). This is a 3D remake of Monster World IV, now developed by Artdink, with the assistance of original series producer Ryuichi Nishizawa and artist Maki Ozora.

If you want both the new version and the classic version, you can get the physical release from Strictly Limited Games. Or I guess you could buy the digital release and a Genesis Mini. Or the digital release and the PS3/Xbox 360 downloadable Monster World IV.

Having multiple different versions of the same Wonder Boy games only makes the tangled series more complicated. But bring them on!

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El Shaddai coming to PC, where you’ll want to see it ⊟

I was a big El Shaddai: Ascension of the Metatron booster before and during its original release on PS3 and Xbox 360. It combined simple but nice-feeling brawling with platforming, oddly idiosyncratic characters, and constantly changing abstract visuals that, to my mind, still haven’t been matched. Also it’s in the Bible Cinematic Universe. And it had official jeans.

Finally, ten years after its release (and the dissolution of its publisher) El Shaddai will be released on Steam “soon,” producer Sawaki Takeyasu announced. I can’t imagine how wild it’s going to look on PC, and just how spectacular the jeans fidelity will be.

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Shiren the Wanderer is on the Switch right now ⊟I’m here providing a service to both you and Eric. It’s important that you know that Spike Chunsoft’s updated port of Shiren the Wanderer: The Tower of Fortune and the Dice of Fate is available as of...

Shiren the Wanderer is on the Switch right now ⊟

I’m here providing a service to both you and Eric. It’s important that you know that Spike Chunsoft’s updated port of Shiren the Wanderer: The Tower of Fortune and the Dice of Fate is available as of today on both Switch and PC. Roguelikes have exploded in popularity in the last few years, and Shiren is the granddaddy of (a specific but popular and influential subgenre of) them all.

The new version includes two bonus dungeons, a music player, streaming displays, and a rescue system that opens up the worldwide playerbase to come help you when you die.

This is a service to Eric because I’m hoping that my posting this will give him a few more minutes to play Shiren.

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Anime-style VR chillin’ in Laid-Back Camp - Virtual

Has there ever been a better concept for a game adaptation of anime than this? Laid-Back Camp - Virtual is a set of two VR-compatible “Virtual Camping Adventure” games that allow you to accompany the characters from the show on camping trips to Lake Motosu and Fumoto Campsite. 

And, if it’s anything like the show, what you can expect to happen at those campsites is, blissfully, not much. Enjoying views, cooking appetizing hot meals on very cute camp cookware, and maybe obsessing over specific items of outdoor gear.

Speaking of gear, this PS4/PC/Switch/iOS/Android game supports VR headsets including the cardboard one from Nintendo Labo! I am going to live in these animated outdoor vistas.

Via Gematsu.

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R-Type Final 2 LE comes with a tiny ship ⊟

I often mention, directly or otherwise, my own minimalist leanings, being less interested in having a house full of stuff than I have been in earlier years. But that doesn’t mean I don’t like looking at totally extraneous tchotchkes like the metal R9A ship that comes with NISA’s limited edition of R-Type Final 2

Even if I’ll likely opt for a digital no-space-on-a-shelf version myself, I think it’s neat that R-Type is still happening (in spring 2021) and happening in such a fancy way! And it’s nice to have things to look forward to should this year ever end.

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Yakuza: Like a Dragon’s job system looks exactly perfectly right

I had to take a quick break from homeschooling to deliver this important news!

I’m delighted to see that Yakuza: Like a Dragon, a game explicitly inspired by Dragon Quest, is adopting one of the best Dragon Quest things – the job system. And I’m way, way more delighted to see that its job system involves absurd costume changes and silly, job-appropriate moves. Basically it’s why I liked Final Fantasy X-2, but also why I like Yakuza.

This will be out November 13 on Xbox One, PC, and PS4. Xbox Series X version will be out on that console’s release date, and a PS5 version will follow at some point.

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Panzer Paladin out July 21 ⊟

Yooooo, I saw this in today’s Nintendo Download email and briefly thought it was going to be available today. It’s not quite out today, but here I am posting about it anyway because I got excited. Please be excited with me for five days.

The sinister Ravenous and his legions of brutal demons are poised for battle. The situation is dire, but humanity has one final ace in the hole: the Panzer Paladin!

It’s up to a rescue android named Flame to pilot the Paladin and track down all the diabolical Weapon Keepers. The showdown between the forces of the occult and the power of cutting-edge technology has begun!

Seize weapons from the demonic invaders and use your swordsmanship to slash, bash and thrust your way through 17 mind-blowing levels! Hop in your Paladin and take up arms!

This is the latest from verified excellent game makers/Tiny Cartridge pals Tribute Games, and it looks like a synthesis of basically every good NES game.

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I don’t know how I feel about Arc System Works’ crossover game

Code Shifter Developed by A.R.C.* is part pixel-style Smash Bros. crossover fighter featuring characters from Blazblue, Guilty Gear, River City Ransom, River City Girls, Birthdays the Beginning, my dude Jake Hunter, and more… but mostly it’s a 2.5D platformer in which you play a programmer who goes into these games’ worlds to debug them, gaining the appearance and abilities of these characters.

While I love seeing Jake Hunter drive a tiny car in a fighting game, this thing came out of nowhere and I haven’t made up my mind about the Kim Possible look mixing with these pixels! I’ll find out later in Q1 of this year, when the game comes out on Switch, PS4, Xbox One, and PC.

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*”Developed by A.R.C.” is part of the title. While the name of the actual developer does include the word “Arc,” it’s not an abbreviation for anything. “A.R.C.” is the fictional in-world game company, “Awesome Rainbow Corp.” I had to stare at the logo for a minute to figure out why it had those periods in it, so I’m saving you the work.

  • Source arcsystemworks.com
A new time-traveling take on Kunio ⊟I am in total support of Arc System Works’ weird experiments with Kunio/River City Ransom! Here’s Stay Cool, Kobayashi-san! A River City Ransom Story, a sci-fi spinoff in which Kobayashi (Thor of the Zombies in the...

A new time-traveling take on Kunio

I am in total support of Arc System Works’ weird experiments with Kunio/River City Ransom! Here’s Stay Cool, Kobayashi-san! A River City Ransom Story, a sci-fi spinoff in which Kobayashi (Thor of the Zombies in the US River City Ransom) meets a time traveler and gains the ability to relive his past adventures.

The first time you complete the game, it is hard to stop the schemes of the evil organization. Fortunately, Kobayashi-san is now accompanied by the boy from the future, Mizoguchi. Using his time-travel ability, you can expose their intentions and bring an end to their schemes. What is more, you can collect the stars the enemies wear to upgrade Kobayashi-san, Mizoguchi, Kunio and the others! Time-travel and become the strongest!

Arc System Works will release this on Switch, PS4, Xbox One, and PC November 7.

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  • Source kuniokun.jp

Mega Man Zero/ZX Legacy Collection brings more futuristic robots into the present 

Look, here’s a collection of all the Mega Man Zero/ZX games, coming to Switch on January 21. It’s also coming to PC, PS4, and Xbox One the same day. That makes (counts on fingers) a lot of Mega Man games available easily on modern consoles. This one includes optional HD smoothing and a new casual difficulty mode, for me.

If you’d like a Mega Man game to be newly available on a less modern console, I’ll direct you to Retro-Bit’s new printing of Mega Man: The Wily Wars.

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Alternate Jake Hunter helped me learn why I like Regular Jake Hunter ⊟I have been blessed by a peculiar stroke of luck: both of my last two plane trips have been accompanied by the release of a Jake Hunter game. In my opinion, Jake Hunter is perfect...

Alternate Jake Hunter helped me learn why I like Regular Jake Hunter 

I have been blessed by a peculiar stroke of luck: both of my last two plane trips have been accompanied by the release of a Jake Hunter game. In my opinion, Jake Hunter is perfect for the airborne environment: as a visual novel/text adventure, it’s well-suited to playing while distracted by drink service or while keeping an eye out for a clear bathroom path; the music is nice but sound is not necessary, so it’s easy to play in the loud airplane without missing anything. Most importantly, Jake Hunter games are very slow-paced and methodical, which lends it a sort of meditative feel, a nice balm after 2-3 hours of airport anxiety.

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